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AvogadroLibs 1.101.0
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The TextLabelBase class provides a generic implementation of a text drawable.
#include <avogadro/rendering/textlabelbase.h>
Public Member Functions | |
| TextLabelBase (const TextLabelBase &other) | |
| TextLabelBase & | operator= (TextLabelBase other) |
| void | render (const Camera &camera) override |
| Render the contents of the drawable. | |
| void | buildTexture (const TextRenderStrategy &tren) |
| void | resetTexture () |
| void | setText (const std::string &str) |
| const std::string & | text () const |
| void | setTextProperties (const TextProperties &tprop) |
| const TextProperties & | textProperties () const |
| Public Member Functions inherited from Drawable | |
| Drawable (const Drawable &other) | |
| Drawable & | operator= (Drawable) |
| virtual void | accept (Visitor &) |
| const GeometryNode * | parent () const |
| Get a pointer to the drawable object's parent. | |
| GeometryNode * | parent () |
| void | setVisible (bool visibility) |
| Set the visibility of the drawable object. | |
| bool | isVisible () const |
| Get the current visibility of the drawable. | |
| Identifier & | identifier () |
| const Identifier & | identifier () const |
| virtual std::multimap< float, Identifier > | hits (const Vector3f &rayOrigin, const Vector3f &rayEnd, const Vector3f &rayDirection) const |
| virtual Core::Array< Identifier > | areaHits (const Frustrum &f) const |
| virtual void | clear () |
| void | setRenderPass (RenderPass pass) |
| RenderPass | renderPass () const |
Protected Member Functions | |
| void | setAnchorInternal (const Vector3f &anchor) |
| Vector3f | getAnchorInternal () const |
| void | setRadiusInternal (float radius) |
| float | getRadiusInternal () const |
| void | markDirty () |
| Protected Member Functions inherited from Drawable | |
| void | setParent (GeometryNode *parent) |
| Set the parent node for the node. | |
Protected Attributes | |
| std::string | m_text |
| TextProperties | m_textProperties |
| Vector2i | m_imageDimensions |
| Core::Array< unsigned char > | m_imageRgba |
| Protected Attributes inherited from Drawable | |
| GeometryNode * | m_parent |
| bool | m_visible |
| RenderPass | m_renderPass |
| Identifier | m_identifier |
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overridevirtual |
| void buildTexture | ( | const TextRenderStrategy & | tren | ) |
Render the string to the internal texture buffer.
| tren | The text rendering strategy to use. |
| void setText | ( | const std::string & | str | ) |
The text that will be rendered.
| const std::string & text | ( | ) | const |
The text that will be rendered.
| void setTextProperties | ( | const TextProperties & | tprop | ) |
The properties of the rendered text.
| const TextProperties & textProperties | ( | ) | const |
The properties of the rendered text.
| void resetTexture | ( | ) |
Clear the texture, forcing it to be regenerated on the next render.