![]() |
OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
|
Manages the locating and loading of BSP-based indoor levels. More...
#include <OgreBspSceneLoader.h>
Inheritance diagram for Ogre::BspSceneLoader:Public Member Functions | |
| BspSceneLoader () | |
| ~BspSceneLoader () | |
| void | load (DataStreamPtr &stream, const String &group, SceneNode *rootNode) |
| Loads a BSP-based level from a stream. More... | |
Public Member Functions inherited from Ogre::SceneLoader | |
| virtual | ~SceneLoader () |
| virtual void | load (DataStreamPtr &stream, const String &groupName, SceneNode *rootNode)=0 |
| Load a scene from a file. More... | |
Manages the locating and loading of BSP-based indoor levels.
| Ogre::BspSceneLoader::BspSceneLoader | ( | ) |
| Ogre::BspSceneLoader::~BspSceneLoader | ( | ) |
|
virtual |
Loads a BSP-based level from a stream.
Currently only supports loading of Quake3 .bsp files.
Implements Ogre::SceneLoader.