A factory that enables creation of LayeredBlending instances.
More...
#include <OgreShaderFFPAlphaTest.h>
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| virtual void | copyFrom (const SubRenderState &rhs) |
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| virtual int | getExecutionOrder () const |
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| virtual const String & | getType () const |
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| virtual bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) |
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| virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) |
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| | SubRenderState () |
| | Class default constructor. More...
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| virtual | ~SubRenderState () |
| | Class destructor. More...
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| virtual void | copyFrom (const SubRenderState &rhs)=0 |
| | Copy details from a given sub render state to this one. More...
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| virtual bool | createCpuSubPrograms (ProgramSet *programSet) |
| | Create sub programs that represents this sub render state as part of a program set. More...
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| SubRenderStateAccessorPtr | getAccessor () |
| | Return the accessor object to this sub render state. More...
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| SubRenderStateAccessorPtr | getAccessor () const |
| | Return the accessor object to this sub render state. More...
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| virtual int | getExecutionOrder () const =0 |
| | Get the execution order of this sub render state. More...
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| virtual const String & | getType () const =0 |
| | Get the type of this sub render state. More...
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| SubRenderState & | operator= (const SubRenderState &rhs) |
| | Operator = declaration. More...
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| virtual bool | preAddToRenderState (const RenderState *renderState, Pass *srcPass, Pass *dstPass) |
| | Called before adding this sub render state to the given render state. More...
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| virtual bool | setParameter (const String &name, const String &value) |
| | generic set method for parameters that connot be derived in preAddToRenderState More...
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| virtual void | updateGpuProgramsParams (Renderable *rend, const Pass *pass, const AutoParamDataSource *source, const LightList *pLightList) |
| | Update GPU programs parameters before a rendering operation occurs. More...
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A factory that enables creation of LayeredBlending instances.
◆ getType()
| virtual const String & Ogre::RTShader::FFPAlphaTest::getType |
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const |
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◆ getExecutionOrder()
| virtual int Ogre::RTShader::FFPAlphaTest::getExecutionOrder |
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const |
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◆ preAddToRenderState()
| virtual bool Ogre::RTShader::FFPAlphaTest::preAddToRenderState |
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const RenderState * |
renderState, |
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Pass * |
srcPass, |
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Pass * |
dstPass |
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) |
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◆ copyFrom()
| virtual void Ogre::RTShader::FFPAlphaTest::copyFrom |
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const SubRenderState & |
rhs | ) |
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virtual |
◆ updateGpuProgramsParams()
◆ Type
| String Ogre::RTShader::FFPAlphaTest::Type |
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static |
The documentation for this class was generated from the following file: