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OGRE 1.12.10
Object-Oriented Graphics Rendering Engine
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Specialisation of the ArchiveFactory to allow reading of files from filesystem folders / directories. More...
#include <OgreFileSystem.h>
Inheritance diagram for Ogre::FileSystemArchiveFactory:Public Member Functions | |
| virtual Archive * | createInstance (const String &name) |
| Creates a new object. | |
| Archive * | createInstance (const String &name, bool readOnly) |
| Creates a new object. | |
| virtual Archive * | createInstance (const String &name, bool readOnly)=0 |
| Creates a new object. | |
| void | destroyInstance (Archive *ptr) |
| Destroys an object which was created by this factory. | |
| const String & | getType (void) const |
| Returns the factory type. | |
Public Member Functions inherited from Ogre::ArchiveFactory | |
| virtual | ~ArchiveFactory () |
Public Member Functions inherited from Ogre::FactoryObj< Archive > | |
| virtual | ~FactoryObj () |
Static Public Member Functions | |
| static bool | getIgnoreHidden () |
| Get whether hidden files are ignored during filesystem enumeration. | |
| static void | setIgnoreHidden (bool ignore) |
| Set whether filesystem enumeration will include hidden files or not. | |
Specialisation of the ArchiveFactory to allow reading of files from filesystem folders / directories.
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virtual |
Creates a new object.
| name | Name of the object to create |
| readOnly | whether the Archive is read only |
Implements Ogre::ArchiveFactory.
Destroys an object which was created by this factory.
| ptr | Pointer to the object to destroy |
Implements Ogre::FactoryObj< Archive >.
Set whether filesystem enumeration will include hidden files or not.
This should be called prior to declaring and/or initializing filesystem resource locations. The default is true (ignore hidden files).
Get whether hidden files are ignored during filesystem enumeration.
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virtual |
Creates a new object.
| name | Name of the object to create |
| readOnly | whether the Archive is read only |
Implements Ogre::ArchiveFactory.
Creates a new object.
| name | Name of the object to create |
Reimplemented from Ogre::ArchiveFactory.