|
| file | 3DSConverter.cpp |
| |
| file | 3DSExporter.cpp |
| |
| file | 3DSExporter.h |
| | 3DS Exporter Main Header
|
| |
| file | 3DSHelper.h |
| |
| file | 3DSLoader.cpp |
| | Implementation of the 3ds importer class.
|
| |
| file | 3DSLoader.h |
| | 3DS File format loader
|
| |
| file | 3MFXmlTags.h |
| |
| file | ACLoader.cpp |
| |
| file | ACLoader.h |
| | Declaration of the .ac importer class.
|
| |
| file | AMFImporter.cpp |
| | AMF-format files importer for Assimp: main algorithm implementation.
|
| |
| file | AMFImporter.hpp |
| | AMF-format files importer for Assimp.
|
| |
| file | AMFImporter_Geometry.cpp |
| | Parsing data from geometry nodes.
|
| |
| file | AMFImporter_Macro.hpp |
| | Useful macrodefines.
|
| |
| file | AMFImporter_Material.cpp |
| | Parsing data from material nodes.
|
| |
| file | AMFImporter_Node.hpp |
| | Elements of scene graph.
|
| |
| file | AMFImporter_Postprocess.cpp |
| | Convert built scenegraph and objects to Assimp scenegraph.
|
| |
| file | ASELoader.cpp |
| | Implementation of the ASE importer class.
|
| |
| file | ASELoader.h |
| | Definition of the .ASE importer class.
|
| |
| file | ASEParser.cpp |
| | Implementation of the ASE parser class.
|
| |
| file | ASEParser.h |
| |
| file | assbin_chunks.h |
| |
| file | AssbinExporter.cpp |
| | ASSBIN exporter main code.
|
| |
| file | AssbinExporter.h |
| | ASSBIN Exporter Main Header.
|
| |
| file | AssbinLoader.cpp |
| | Implementation of the .assbin importer class.
|
| |
| file | AssbinLoader.h |
| | .assbin File format loader
|
| |
| file | Assimp.cpp |
| | Implementation of the Plain-C API.
|
| |
| file | AssimpCExport.cpp |
| | Assimp C export interface.
|
| |
| file | AssxmlExporter.cpp |
| | ASSXML exporter main code.
|
| |
| file | AssxmlExporter.h |
| | ASSXML Exporter Main Header.
|
| |
| file | B3DImporter.cpp |
| | Implementation of the b3d importer class.
|
| |
| file | B3DImporter.h |
| |
| file | BaseImporter.cpp |
| | Implementation of BaseImporter.
|
| |
| file | BaseImporter.h |
| |
| file | BaseProcess.cpp |
| |
| file | BaseProcess.h |
| |
| file | Bitmap.cpp |
| | Defines bitmap format helper for textures.
|
| |
| file | Bitmap.h |
| | Defines bitmap format helper for textures.
|
| |
| file | BlenderBMesh.cpp |
| | Conversion of Blender's new BMesh stuff.
|
| |
| file | BlenderBMesh.h |
| | Conversion of Blender's new BMesh stuff.
|
| |
| file | BlenderDNA.cpp |
| | Implementation of the Blender DNA, that is its own serialized set of data structures.
|
| |
| file | BlenderDNA.h |
| | Blender DNA (file format specification embedded in blend file itself) loader.
|
| |
| file | BlenderDNA.inl |
| | Blender DNA (file format specification embedded in blend file itself) loader.
|
| |
| file | BlenderIntermediate.h |
| | Internal utility structures for the BlenderLoader.
|
| |
| file | BlenderLoader.cpp |
| | Implementation of the Blender3D importer class.
|
| |
| file | BlenderLoader.h |
| | Declaration of the Blender 3D (*.blend) importer class.
|
| |
| file | BlenderModifier.cpp |
| | Implementation of some blender modifiers (i.e subdivision, mirror).
|
| |
| file | BlenderModifier.h |
| | Declare dedicated helper classes to simulate some blender modifiers (i.e.
|
| |
| file | BlenderScene.cpp |
| | MACHINE GENERATED BY .
|
| |
| file | BlenderScene.h |
| | Intermediate representation of a BLEND scene.
|
| |
| file | BlenderSceneGen.h |
| | MACHINE GENERATED BY .
|
| |
| file | BlenderTessellator.cpp |
| | A simple tessellation wrapper.
|
| |
| file | BlenderTessellator.h |
| | A simple tessellation wrapper.
|
| |
| file | BlobIOSystem.h |
| |
| file | BVHLoader.cpp |
| |
| file | BVHLoader.h |
| | Defines the BHV motion capturing loader class.
|
| |
| file | ByteSwapper.h |
| |
| file | C4DImporter.cpp |
| | Implementation of the Cinema4D importer class.
|
| |
| file | C4DImporter.h |
| | Declaration of the Cinema4D (*.c4d) importer class.
|
| |
| file | CalcTangentsProcess.cpp |
| |
| file | CalcTangentsProcess.h |
| |
| file | CInterfaceIOWrapper.cpp |
| |
| file | CInterfaceIOWrapper.h |
| |
| file | COBLoader.cpp |
| | Implementation of the TrueSpace COB/SCN importer class.
|
| |
| file | COBLoader.h |
| | Declaration of the TrueSpace (*.cob,*.scn) importer class.
|
| |
| file | COBScene.h |
| | Utilities for the COB importer.
|
| |
| file | ColladaExporter.cpp |
| |
| file | ColladaExporter.h |
| | Declares the exporter class to write a scene to a Collada file.
|
| |
| file | ColladaHelper.h |
| |
| file | ColladaLoader.cpp |
| |
| file | ColladaLoader.h |
| |
| file | ColladaParser.cpp |
| | Implementation of the Collada parser helper.
|
| |
| file | ColladaParser.h |
| | Defines the parser helper class for the collada loader.
|
| |
| file | ComputeUVMappingProcess.cpp |
| |
| file | ComputeUVMappingProcess.h |
| |
| file | ConvertToLHProcess.cpp |
| |
| file | ConvertToLHProcess.h |
| |
| file | CreateAnimMesh.cpp |
| |
| file | CreateAnimMesh.h |
| | Create AnimMesh from Mesh.
|
| |
| file | CSMLoader.cpp |
| | Implementation of the CSM importer class.
|
| |
| file | CSMLoader.h |
| | Declaration of the CharacterStudio Motion importer class.
|
| |
| file | D3MFExporter.cpp |
| |
| file | D3MFExporter.h |
| |
| file | D3MFImporter.cpp |
| |
| file | D3MFImporter.h |
| |
| file | D3MFOpcPackage.cpp |
| |
| file | D3MFOpcPackage.h |
| |
| file | DeboneProcess.cpp |
| |
| file | DeboneProcess.h |
| |
| file | DefaultIOStream.cpp |
| | Default File I/O implementation for #Importer.
|
| |
| file | DefaultIOSystem.cpp |
| |
| file | DefaultLogger.cpp |
| | Implementation of DefaultLogger (and Logger)
|
| |
| file | DefaultProgressHandler.h |
| |
| file | DXFHelper.h |
| | Internal utilities for the DXF loader.
|
| |
| file | DXFLoader.cpp |
| | Implementation of the DXF importer class.
|
| |
| file | DXFLoader.h |
| | Declaration of the .dxf importer class.
|
| |
| file | Exceptional.h |
| |
| file | Exporter.cpp |
| | Assimp export interface.
|
| |
| file | fast_atof.h |
| |
| file | FBXAnimation.cpp |
| | Assimp::FBX::AnimationCurve, Assimp::FBX::AnimationCurveNode, Assimp::FBX::AnimationLayer, Assimp::FBX::AnimationStack.
|
| |
| file | FBXBinaryTokenizer.cpp |
| | Implementation of a fake lexer for binary fbx files - we emit tokens so the parser needs almost no special handling for binary files.
|
| |
| file | FBXCompileConfig.h |
| | FBX importer compile-time switches.
|
| |
| file | FBXConverter.cpp |
| | Implementation of the FBX DOM -> aiScene converter.
|
| |
| file | FBXConverter.h |
| |
| file | FBXDeformer.cpp |
| |
| file | FBXDocument.cpp |
| | Implementation of the FBX DOM classes.
|
| |
| file | FBXDocument.h |
| | FBX DOM.
|
| |
| file | FBXDocumentUtil.cpp |
| | Implementation of the FBX DOM utility functions declared in FBXDocumentUtil.h.
|
| |
| file | FBXDocumentUtil.h |
| | FBX internal utilities used by the DOM reading code.
|
| |
| file | FBXImporter.cpp |
| | Implementation of the FBX importer.
|
| |
| file | FBXImporter.h |
| | Declaration of the FBX main importer class.
|
| |
| file | FBXImportSettings.h |
| | FBX importer runtime configuration.
|
| |
| file | FBXMaterial.cpp |
| | Assimp::FBX::Material and Assimp::FBX::Texture implementation.
|
| |
| file | FBXMeshGeometry.cpp |
| | Assimp::FBX::MeshGeometry implementation.
|
| |
| file | FBXMeshGeometry.h |
| |
| file | FBXModel.cpp |
| | Assimp::FBX::Model implementation.
|
| |
| file | FBXNodeAttribute.cpp |
| |
| file | FBXParser.cpp |
| | Implementation of the FBX parser and the rudimentary DOM that we use.
|
| |
| file | FBXParser.h |
| | FBX parsing code.
|
| |
| file | FBXProperties.cpp |
| | Implementation of the FBX dynamic properties system.
|
| |
| file | FBXProperties.h |
| | FBX dynamic properties.
|
| |
| file | FBXTokenizer.cpp |
| | Implementation of the FBX broadphase lexer.
|
| |
| file | FBXTokenizer.h |
| | FBX lexer.
|
| |
| file | FBXUtil.cpp |
| | Implementation of internal FBX utility functions.
|
| |
| file | FBXUtil.h |
| | FBX utility functions for internal use.
|
| |
| file | FileLogStream.h |
| |
| file | FileSystemFilter.h |
| | Implements a filter system to filter calls to Exists() and Open() in order to improve the success rate of file opening ...
|
| |
| file | FindDegenerates.cpp |
| | Implementation of the FindDegenerates post-process step.
|
| |
| file | FindDegenerates.h |
| |
| file | FindInstancesProcess.cpp |
| | Implementation of the aiProcess_FindInstances postprocessing step.
|
| |
| file | FindInstancesProcess.h |
| | Declares the aiProcess_FindInstances post-process step.
|
| |
| file | FindInvalidDataProcess.cpp |
| |
| file | FindInvalidDataProcess.h |
| |
| file | FIReader.cpp |
| | Reader for Fast Infoset encoded binary XML files.
|
| |
| file | FIReader.hpp |
| | Reader for Fast Infoset encoded binary XML files.
|
| |
| file | FixNormalsStep.cpp |
| |
| file | FixNormalsStep.h |
| |
| file | GenericProperty.h |
| |
| file | GenFaceNormalsProcess.cpp |
| |
| file | GenFaceNormalsProcess.h |
| |
| file | GenVertexNormalsProcess.cpp |
| |
| file | GenVertexNormalsProcess.h |
| |
| file | glTF2Asset.h |
| |
| file | glTF2Asset.inl |
| |
| file | glTF2AssetWriter.h |
| |
| file | glTF2AssetWriter.inl |
| |
| file | glTF2Exporter.cpp |
| |
| file | glTF2Exporter.h |
| |
| file | glTF2Importer.cpp |
| |
| file | glTF2Importer.h |
| |
| file | glTFAsset.h |
| | Declares a glTF class to handle gltf/glb files.
|
| |
| file | glTFAsset.inl |
| |
| file | glTFAssetWriter.h |
| |
| file | glTFAssetWriter.inl |
| |
| file | glTFExporter.cpp |
| |
| file | glTFExporter.h |
| | Declares the exporter class to write a scene to a gltf/glb file.
|
| |
| file | glTFImporter.cpp |
| |
| file | glTFImporter.h |
| |
| file | HalfLifeFileData.h |
| |
| file | Hash.h |
| |
| file | HMPFileData.h |
| |
| file | HMPLoader.cpp |
| |
| file | HMPLoader.h |
| | Declaration of the HMP importer class.
|
| |
| file | IFCBoolean.cpp |
| | Implements a subset of Ifc boolean operations.
|
| |
| file | IFCCurve.cpp |
| |
| file | IFCGeometry.cpp |
| | Geometry conversion and synthesis for IFC.
|
| |
| file | IFCLoader.cpp |
| |
| file | IFCLoader.h |
| |
| file | IFCMaterial.cpp |
| | Implementation of conversion routines to convert IFC materials to aiMaterial.
|
| |
| file | IFCOpenings.cpp |
| | Implements a subset of Ifc CSG operations for pouring holes for windows and doors into walls.
|
| |
| file | IFCProfile.cpp |
| | Read profile and curves entities from IFC files.
|
| |
| file | IFCReaderGen.h |
| |
| file | IFCReaderGen1.cpp |
| |
| file | IFCReaderGen2.cpp |
| |
| file | IFCUtil.cpp |
| | Implementation of conversion routines for some common Ifc helper entities.
|
| |
| file | IFCUtil.h |
| |
| file | IFF.h |
| |
| file | Importer.cpp |
| | Implementation of the CPP-API class #Importer.
|
| |
| file | Importer.h |
| | mostly internal stuff for use by Assimp::Importer
|
| |
| file | ImporterRegistry.cpp |
| | Central registry for all importers available.
|
| |
| file | ImproveCacheLocality.cpp |
| |
| file | ImproveCacheLocality.h |
| |
| file | IOStreamBuffer.h |
| |
| file | IRRLoader.cpp |
| | Implementation of the Irr importer class.
|
| |
| file | IRRLoader.h |
| | Declaration of the .irrMesh (Irrlight Engine Mesh Format) importer class.
|
| |
| file | IRRMeshLoader.cpp |
| |
| file | IRRMeshLoader.h |
| | Declaration of the .irrMesh (Irrlight Engine Mesh Format) importer class.
|
| |
| file | IRRShared.cpp |
| | Shared utilities for the IRR and IRRMESH loaders.
|
| |
| file | IRRShared.h |
| | Shared utilities for the IRR and IRRMESH loaders.
|
| |
| file | irrXMLWrapper.h |
| |
| file | JoinVerticesProcess.cpp |
| |
| file | JoinVerticesProcess.h |
| |
| file | LimitBoneWeightsProcess.cpp |
| |
| file | LimitBoneWeightsProcess.h |
| |
| file | LineSplitter.h |
| | LineSplitter, a helper class to iterate through all lines of a file easily.
|
| |
| file | LogAux.h |
| | Common logging usage patterns for importer implementations.
|
| |
| file | LWOAnimation.cpp |
| | LWOAnimationResolver utility class.
|
| |
| file | LWOAnimation.h |
| | LWOAnimationResolver utility class.
|
| |
| file | LWOBLoader.cpp |
| |
| file | LWOFileData.h |
| | Defines chunk constants used by the LWO file format.
|
| |
| file | LWOLoader.cpp |
| | Implementation of the LWO importer class.
|
| |
| file | LWOLoader.h |
| |
| file | LWOMaterial.cpp |
| |
| file | LWSLoader.cpp |
| | Implementation of the LWS importer class.
|
| |
| file | LWSLoader.h |
| | Declaration of the LightWave scene importer class.
|
| |
| file | Macros.h |
| |
| file | MakeVerboseFormat.cpp |
| |
| file | MakeVerboseFormat.h |
| |
| file | MaterialSystem.cpp |
| | Implementation of the material system of the library.
|
| |
| file | MaterialSystem.h |
| | Now that #MaterialHelper is gone, this file only contains some internal material utility functions.
|
| |
| file | MathFunctions.h |
| | Implementation of the math functions (gcd and lcm)
|
| |
| file | MD2FileData.h |
| | Defines helper data structures for importing MD2 files http://linux.ucla.edu/~phaethon/q3/formats/md2-schoenblum.html.
|
| |
| file | MD2Loader.cpp |
| |
| file | MD2Loader.h |
| | Declaration of the .MD2 importer class.
|
| |
| file | MD2NormalTable.h |
| |
| file | MD3FileData.h |
| | Defines helper data structures for importing MD3 files.
|
| |
| file | MD3Loader.cpp |
| | Implementation of the MD3 importer class.
|
| |
| file | MD3Loader.h |
| | Declaration of the .MD3 importer class.
|
| |
| file | MD4FileData.h |
| |
| file | MD5Loader.cpp |
| | Implementation of the MD5 importer class.
|
| |
| file | MD5Loader.h |
| | Definition of the .MD5 importer class.
|
| |
| file | MD5Parser.cpp |
| | Implementation of the MD5 parser class.
|
| |
| file | MD5Parser.h |
| | Definition of the .MD5 parser class.
|
| |
| file | MDCFileData.h |
| |
| file | MDCLoader.cpp |
| |
| file | MDCLoader.h |
| | Definition of the MDC importer class.
|
| |
| file | MDCNormalTable.h |
| |
| file | MDLDefaultColorMap.h |
| |
| file | MDLFileData.h |
| | Definition of in-memory structures for the MDL file format.
|
| |
| file | MDLLoader.cpp |
| | Implementation of the main parts of the MDL importer class TODO Cleanup and further testing of some parts necessary.
|
| |
| file | MDLLoader.h |
| | Declaration of the loader for MDL files.
|
| |
| file | MDLMaterialLoader.cpp |
| |
| file | MemoryIOWrapper.h |
| | Handy IOStream/IOSystem implemetation to read directly from a memory buffer.
|
| |
| file | MMDCpp14.h |
| |
| file | MMDImporter.cpp |
| |
| file | MMDImporter.h |
| |
| file | MMDPmdParser.h |
| |
| file | MMDPmxParser.cpp |
| |
| file | MMDPmxParser.h |
| |
| file | MMDVmdParser.h |
| |
| file | MS3DLoader.cpp |
| | Implementation of the Ms3D importer class.
|
| |
| file | MS3DLoader.h |
| | Declaration of the MS3D importer class.
|
| |
| file | NDOLoader.cpp |
| | Implementation of the NDO importer class.
|
| |
| file | NDOLoader.h |
| | Declaration of the Nendo importer class.
|
| |
| file | NFFLoader.cpp |
| |
| file | NFFLoader.h |
| | Declaration of the NFF importer class.
|
| |
| file | ObjExporter.cpp |
| |
| file | ObjExporter.h |
| | Declares the exporter class to write a scene to a Collada file.
|
| |
| file | ObjFileData.h |
| |
| file | ObjFileImporter.cpp |
| |
| file | ObjFileImporter.h |
| |
| file | ObjFileMtlImporter.cpp |
| |
| file | ObjFileMtlImporter.h |
| |
| file | ObjFileParser.cpp |
| |
| file | ObjFileParser.h |
| |
| file | ObjTools.h |
| | Some helpful templates for text parsing.
|
| |
| file | OFFLoader.cpp |
| | Implementation of the OFF importer class.
|
| |
| file | OFFLoader.h |
| | Declaration of the OFF importer class.
|
| |
| file | OgreBinarySerializer.cpp |
| |
| file | OgreBinarySerializer.h |
| |
| file | OgreImporter.cpp |
| |
| file | OgreImporter.h |
| |
| file | OgreMaterial.cpp |
| |
| file | OgreParsingUtils.h |
| |
| file | OgreStructs.cpp |
| |
| file | OgreStructs.h |
| |
| file | OgreXmlSerializer.cpp |
| |
| file | OgreXmlSerializer.h |
| |
| file | OpenGEXExporter.cpp |
| |
| file | OpenGEXExporter.h |
| |
| file | OpenGEXImporter.cpp |
| |
| file | OpenGEXImporter.h |
| |
| file | OpenGEXStructs.h |
| |
| file | OptimizeGraph.cpp |
| | Implementation of the aiProcess_OptimizGraph step.
|
| |
| file | OptimizeGraph.h |
| | Declares a post processing step to optimize the scenegraph.
|
| |
| file | OptimizeMeshes.cpp |
| | Implementation of the aiProcess_OptimizeMeshes step.
|
| |
| file | OptimizeMeshes.h |
| | Declares a post processing step to join meshes, if possible.
|
| |
| file | ParsingUtils.h |
| | Defines helper functions for text parsing.
|
| |
| file | PlyExporter.cpp |
| |
| file | PlyExporter.h |
| | Declares the exporter class to write a scene to a Polygon Library (ply)
|
| |
| file | PlyLoader.cpp |
| | Implementation of the PLY importer class.
|
| |
| file | PlyLoader.h |
| | Declaration of the .ply importer class.
|
| |
| file | PlyParser.cpp |
| |
| file | PlyParser.h |
| |
| file | PolyTools.h |
| | , various utilities for our dealings with arbitrary polygons
|
| |
| file | PostStepRegistry.cpp |
| |
| file | PretransformVertices.cpp |
| | Implementation of the "PretransformVertices" post processing step.
|
| |
| file | PretransformVertices.h |
| | Defines a post processing step to pretransform all vertices in the scenegraph.
|
| |
| file | ProcessHelper.cpp |
| |
| file | ProcessHelper.h |
| |
| file | Profiler.h |
| | Utility to measure the respective runtime of each import step.
|
| |
| file | Q3BSPFileData.h |
| |
| file | Q3BSPFileImporter.cpp |
| |
| file | Q3BSPFileImporter.h |
| |
| file | Q3BSPFileParser.cpp |
| |
| file | Q3BSPFileParser.h |
| |
| file | Q3BSPZipArchive.cpp |
| |
| file | Q3BSPZipArchive.h |
| |
| file | Q3DLoader.cpp |
| | Implementation of the Q3D importer class.
|
| |
| file | Q3DLoader.h |
| | Declaration of the Q3D importer class.
|
| |
| file | qnan.h |
| | Some utilities for our dealings with qnans.
|
| |
| file | RawLoader.cpp |
| | Implementation of the RAW importer class.
|
| |
| file | RawLoader.h |
| | Declaration of the RAW importer class.
|
| |
| |
| |
| file | RemoveRedundantMaterials.cpp |
| | Implementation of the "RemoveRedundantMaterials" post processing step.
|
| |
| file | RemoveRedundantMaterials.h |
| | Defines a post processing step to remove redundant materials.
|
| |
| file | RemoveVCProcess.cpp |
| |
| file | RemoveVCProcess.h |
| |
| file | ScaleProcess.cpp |
| |
| file | ScaleProcess.h |
| |
| file | scene.cpp |
| |
| file | SceneCombiner.cpp |
| |
| file | ScenePreprocessor.cpp |
| |
| file | ScenePreprocessor.h |
| |
| file | ScenePrivate.h |
| |
| file | SGSpatialSort.cpp |
| |
| file | SGSpatialSort.h |
| |
| file | SIBImporter.cpp |
| | Implementation of the SIB importer class.
|
| |
| file | SIBImporter.h |
| | Declaration of the SIB importer class.
|
| |
| file | SkeletonMeshBuilder.cpp |
| | Implementation of a little class to construct a dummy mesh for a skeleton.
|
| |
| file | SkeletonMeshBuilder.h |
| | Helper class to construct a dummy mesh for file formats containing only motion data.
|
| |
| file | SMDLoader.cpp |
| | Implementation of the SMD importer class.
|
| |
| file | SMDLoader.h |
| | Definition of the Valve SMD file format.
|
| |
| file | SmoothingGroups.h |
| |
| file | SmoothingGroups.inl |
| |
| file | SortByPTypeProcess.cpp |
| |
| file | SortByPTypeProcess.h |
| |
| file | SpatialSort.cpp |
| |
| file | SpatialSort.h |
| |
| file | SplitByBoneCountProcess.cpp |
| | Implementation of the SplitByBoneCount postprocessing step.
|
| |
| file | SplitByBoneCountProcess.h |
| | Defines a post processing step to split meshes with many bones into submeshes.
|
| |
| file | SplitLargeMeshes.cpp |
| |
| file | SplitLargeMeshes.h |
| |
| file | StandardShapes.cpp |
| | Implementation of the StandardShapes class.
|
| |
| file | StandardShapes.h |
| |
| file | StdOStreamLogStream.h |
| | Implementation of StdOStreamLogStream.
|
| |
| file | StepExporter.cpp |
| |
| file | StepExporter.h |
| | Declares the exporter class to write a scene to a Collada file.
|
| |
| file | STEPFile.h |
| |
| file | STEPFileEncoding.cpp |
| | STEP character handling, string un-escaping.
|
| |
| file | STEPFileEncoding.h |
| |
| file | STEPFileReader.cpp |
| | Implementation of the STEP file parser, which fills a STEP::DB with data read from a file.
|
| |
| file | STEPFileReader.h |
| |
| file | STLExporter.cpp |
| |
| file | STLExporter.h |
| | Declares the exporter class to write a scene to a Stereolithography (STL) file.
|
| |
| file | STLLoader.cpp |
| |
| file | STLLoader.h |
| | Declaration of the STL importer class.
|
| |
| file | StreamReader.h |
| |
| file | StreamWriter.h |
| |
| file | StringComparison.h |
| |
| file | StringUtils.h |
| |
| file | Subdivision.cpp |
| |
| file | Subdivision.h |
| |
| file | TargetAnimation.cpp |
| |
| file | TargetAnimation.h |
| |
| file | TerragenLoader.cpp |
| |
| file | TerragenLoader.h |
| | Declaration of the .ter importer class.
|
| |
| file | TextureTransform.cpp |
| |
| file | TextureTransform.h |
| |
| file | TinyFormatter.h |
| | Utility to format log messages more easily.
|
| |
| file | TriangulateProcess.cpp |
| | Implementation of the post processing step to split up all faces with more than three indices into triangles.
|
| |
| file | TriangulateProcess.h |
| |
| file | UnrealLoader.cpp |
| | Implementation of the UNREAL (*.3D) importer class.
|
| |
| file | UnrealLoader.h |
| | Declaration of the .3d (UNREAL) importer class.
|
| |
| file | ValidateDataStructure.cpp |
| | Implementation of the post processing step to validate the data structure returned by Assimp.
|
| |
| file | ValidateDataStructure.h |
| |
| file | Version.cpp |
| |
| file | Vertex.h |
| |
| file | VertexTriangleAdjacency.cpp |
| |
| file | VertexTriangleAdjacency.h |
| |
| file | Win32DebugLogStream.h |
| | Implementation of Win32DebugLogStream.
|
| |
| file | X3DExporter.cpp |
| | X3D-format files exporter for Assimp.
|
| |
| file | X3DExporter.hpp |
| | X3D-format files exporter for Assimp.
|
| |
| file | X3DImporter.cpp |
| | X3D-format files importer for Assimp: main algorithm implementation.
|
| |
| file | X3DImporter.hpp |
| | X3D-format files importer for Assimp.
|
| |
| file | X3DImporter_Geometry2D.cpp |
| | Parsing data from nodes of "Geometry2D" set of X3D.
|
| |
| file | X3DImporter_Geometry3D.cpp |
| | Parsing data from nodes of "Geometry3D" set of X3D.
|
| |
| file | X3DImporter_Group.cpp |
| | Parsing data from nodes of "Grouping" set of X3D.
|
| |
| file | X3DImporter_Light.cpp |
| | Parsing data from nodes of "Lighting" set of X3D.
|
| |
| file | X3DImporter_Macro.hpp |
| | Useful macrodefines.
|
| |
| file | X3DImporter_Metadata.cpp |
| | Parsing data from nodes of "Metadata" set of X3D.
|
| |
| file | X3DImporter_Networking.cpp |
| | Parsing data from nodes of "Networking" set of X3D.
|
| |
| file | X3DImporter_Node.hpp |
| | Elements of scene graph.
|
| |
| file | X3DImporter_Postprocess.cpp |
| | Convert built scenegraph and objects to Assimp scenegraph.
|
| |
| file | X3DImporter_Rendering.cpp |
| | Parsing data from nodes of "Rendering" set of X3D.
|
| |
| file | X3DImporter_Shape.cpp |
| | Parsing data from nodes of "Shape" set of X3D.
|
| |
| file | X3DImporter_Texturing.cpp |
| | Parsing data from nodes of "Texturing" set of X3D.
|
| |
| file | X3DVocabulary.cpp |
| | Vocabulary for Fast Infoset encoded binary X3D files.
|
| |
| file | XFileExporter.cpp |
| |
| file | XFileExporter.h |
| | Declares the exporter class to write a scene to a Collada file.
|
| |
| file | XFileHelper.h |
| |
| file | XFileImporter.cpp |
| | Implementation of the XFile importer class.
|
| |
| file | XFileImporter.h |
| | Definition of the XFile importer class.
|
| |
| file | XFileParser.cpp |
| |
| file | XFileParser.h |
| |
| file | XGLLoader.cpp |
| |
| file | XGLLoader.h |
| | Declaration of the .xgl/.zgl.
|
| |
| file | XMLTools.h |
| |