#include <BALL/VIEW/KERNEL/MODES/interactionMode.h>
Definition at line 24 of file interactionMode.h.
◆ InteractionMode()
| BALL::VIEW::InteractionMode::InteractionMode |
( |
Scene * |
scene | ) |
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◆ ~InteractionMode()
| virtual BALL::VIEW::InteractionMode::~InteractionMode |
( |
| ) |
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virtual |
◆ activate()
| virtual void BALL::VIEW::InteractionMode::activate |
( |
| ) |
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virtual |
◆ addToolBarEntries()
| virtual void BALL::VIEW::InteractionMode::addToolBarEntries |
( |
QToolBar * |
tb | ) |
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virtual |
◆ deactivate()
| virtual void BALL::VIEW::InteractionMode::deactivate |
( |
| ) |
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virtual |
◆ getKey()
| virtual Qt::Key BALL::VIEW::InteractionMode::getKey |
( |
| ) |
const |
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pure virtual |
◆ getMainAction()
| QAction* BALL::VIEW::InteractionMode::getMainAction |
( |
| ) |
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◆ getName()
| virtual QString BALL::VIEW::InteractionMode::getName |
( |
| ) |
const |
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pure virtual |
◆ getXDiff_()
| float BALL::VIEW::InteractionMode::getXDiff_ |
( |
| ) |
const |
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protected |
◆ getYDiff_()
| float BALL::VIEW::InteractionMode::getYDiff_ |
( |
| ) |
const |
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protected |
◆ isCurrent()
| bool BALL::VIEW::InteractionMode::isCurrent |
( |
| ) |
const |
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inline |
◆ keyPressEvent()
| virtual void BALL::VIEW::InteractionMode::keyPressEvent |
( |
QKeyEvent * |
evt | ) |
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virtual |
◆ keyReleaseEvent()
| virtual void BALL::VIEW::InteractionMode::keyReleaseEvent |
( |
QKeyEvent * |
evt | ) |
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virtual |
◆ modeChangeSlot_
| void BALL::VIEW::InteractionMode::modeChangeSlot_ |
( |
| ) |
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protectedslot |
◆ mouseDoubleClickEvent()
| virtual void BALL::VIEW::InteractionMode::mouseDoubleClickEvent |
( |
QMouseEvent * |
evt | ) |
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virtual |
◆ mouseMoveEvent()
| void BALL::VIEW::InteractionMode::mouseMoveEvent |
( |
QMouseEvent * |
evt | ) |
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◆ mouseMoveEventImpl_()
| virtual void BALL::VIEW::InteractionMode::mouseMoveEventImpl_ |
( |
QMouseEvent * |
evt | ) |
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protectedvirtual |
◆ mousePressEvent()
| void BALL::VIEW::InteractionMode::mousePressEvent |
( |
QMouseEvent * |
evt | ) |
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◆ mousePressEventImpl_()
| virtual void BALL::VIEW::InteractionMode::mousePressEventImpl_ |
( |
QMouseEvent * |
evt | ) |
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protectedvirtual |
◆ mouseReleaseEvent()
| void BALL::VIEW::InteractionMode::mouseReleaseEvent |
( |
QMouseEvent * |
evt | ) |
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◆ mouseReleaseEventImpl_()
| virtual void BALL::VIEW::InteractionMode::mouseReleaseEventImpl_ |
( |
QMouseEvent * |
evt | ) |
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protectedvirtual |
◆ populateContextMenu()
| virtual void BALL::VIEW::InteractionMode::populateContextMenu |
( |
QMenu * |
| ) |
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inlinevirtual |
◆ requestModeChange
| void BALL::VIEW::InteractionMode::requestModeChange |
( |
InteractionMode * |
mode | ) |
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signal |
◆ setCurrent()
| void BALL::VIEW::InteractionMode::setCurrent |
( |
bool |
current | ) |
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inline |
◆ setMouseSensitivity()
| void BALL::VIEW::InteractionMode::setMouseSensitivity |
( |
float |
sens | ) |
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◆ setMouseWheelSensitivity()
| void BALL::VIEW::InteractionMode::setMouseWheelSensitivity |
( |
float |
sens | ) |
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◆ wheelEvent()
| virtual void BALL::VIEW::InteractionMode::wheelEvent |
( |
QWheelEvent * |
evt | ) |
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virtual |
◆ zoomSystem_()
| void BALL::VIEW::InteractionMode::zoomSystem_ |
( |
| ) |
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protected |
◆ desktop_size_
| QSize BALL::VIEW::InteractionMode::desktop_size_ |
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protected |
◆ is_current_
| bool BALL::VIEW::InteractionMode::is_current_ |
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protected |
◆ main_action_
| QAction* BALL::VIEW::InteractionMode::main_action_ |
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protected |
◆ mouse_pos_new_
| QPoint BALL::VIEW::InteractionMode::mouse_pos_new_ |
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protected |
◆ mouse_pos_old_
| QPoint BALL::VIEW::InteractionMode::mouse_pos_old_ |
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protected |
◆ mouse_sensitivity_
| float BALL::VIEW::InteractionMode::mouse_sensitivity_ |
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protected |
◆ mouse_wheel_sensitivity_
| float BALL::VIEW::InteractionMode::mouse_wheel_sensitivity_ |
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protected |
◆ scene_
| Scene* BALL::VIEW::InteractionMode::scene_ |
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protected |