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BALL
1.5.0
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#include <BALL/VIEW/RENDERING/RENDERERS/XML3DRenderer.h>
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| struct | XML3DRendererClippingPlane |
Public Member Functions | |
Constructors and Destructors. | |
| XML3DRenderer () | |
| Default constructor. More... | |
| XML3DRenderer (const String &name) | |
| XML3DRenderer (std::ostream &name) | |
| XML3DRenderer (const XML3DRenderer &renderer) | |
| virtual | ~XML3DRenderer () |
| Destructor. More... | |
| virtual void | clear () |
| Clear method. More... | |
Accessors | |
| virtual void | setSize (float width, float height) |
| Set the size of the display. More... | |
| void | setFileName (const String &name) |
| void | setOstream (std::ostream &out_stream) |
| Set a stream as output device. More... | |
| void | setHumanReadable (bool state) |
| bool | isHumanReadable () const |
| String | XML3DColorRGBA (const ColorRGBA &input, const String &name) |
| String | XML3DFinish (const String &object, const ColorRGBA &input) |
| String | XML3DRaytracingMaterial (const Stage::Material &) |
| String | XML3DVector3 (Vector3 input) |
| String | XML3DString (const String &input) |
| virtual bool | renderOneRepresentation (const Representation &representation) |
Public Member Functions inherited from BALL::VIEW::Renderer | |
| Renderer () | |
| Renderer (const Renderer &renderer) | |
| virtual | ~Renderer () |
| virtual void | setLights (bool reset_all=false) |
| Set the light sources according to the stage. More... | |
| virtual void | updateCamera (const Camera *camera=0) |
| virtual void | updateMaterialForRepresentation (Representation const *) |
| virtual void | updateBackgroundColor () |
| Update the background color from the stage. More... | |
| virtual void | setupEnvironmentMap (const QImage &image) |
| Setup an environment map. More... | |
| virtual void | setupStereo (float eye_separation, float focal_length) |
| virtual void | useContinuousLoop (bool use_loop) |
| bool | isContinuous () |
| virtual bool | hasFPScounter () |
| virtual double | getFPS () |
| virtual Vector3 | mapViewportTo3D (Position x, Position y) |
| virtual Vector2 | map3DToViewport (const Vector3 &vec) |
| virtual void | pickObjects (Position x1, Position y1, Position x2, Position y2, std::list< GeometricObject * > &objects) |
| virtual void | getFrustum (float &near_f, float &far_f, float &left_f, float &right_f, float &top_f, float &bottom_f) |
| virtual void | bufferRepresentation (const Representation &) |
| virtual void | removeRepresentation (const Representation &) |
| virtual const Stage & | getStage () const |
| virtual void | setStage (const Stage &stage) |
| bool | hasStage () const |
| Test if a Stage was assigned to the Renderer. More... | |
| virtual float | getWidth () const |
| virtual float | getHeight () const |
| virtual void | setPreviewMode (bool show_preview) |
| virtual void | showLightSources (bool show_light_sources) |
| virtual void | renderRuler () |
| virtual void | setStereoMode (StereoMode state) |
| virtual StereoMode | getStereoMode () const |
| virtual void | setStereoFrustumConversion (int width_factor, int height_factor) |
| bool | operator== (const Renderer &) const |
| virtual void | render_ (const GeometricObject *object) |
| Wrapper for the renderering of special GeometricObjects. More... | |
XML3DRenderer class. This class walks over all the geometric primitives in a Scene and exports them into a data file in the XML3DRay 1.5 format, which can be used to render the same scene externally.
Definition at line 43 of file XML3DRenderer.h.
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Definition at line 193 of file XML3DRenderer.h.
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | ) |
Default constructor.
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | const String & | name | ) |
Detailed constructor.
| name | The name of the file we will create |
| BALL::Exception::FileNotFound |
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | std::ostream & | name | ) |
| BALL::VIEW::XML3DRenderer::XML3DRenderer | ( | const XML3DRenderer & | renderer | ) |
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Destructor.
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Clear method.
Reimplemented from BALL::VIEW::Renderer.
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| void BALL::VIEW::XML3DRenderer::createXHTMLFooter | ( | ) |
| void BALL::VIEW::XML3DRenderer::createXHTMLHeader | ( | ) |
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Finish method. This method writes the ending of the file and closes it.
Reimplemented from BALL::VIEW::Renderer.
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Start method. This method creates the file and writes the header.
Reimplemented from BALL::VIEW::Renderer.
Initialization routine.
Reimplemented from BALL::VIEW::Renderer.
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Definition at line 103 of file XML3DRenderer.h.
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Render a disc.
Reimplemented from BALL::VIEW::Renderer.
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Reimplemented from BALL::VIEW::Renderer.
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Render a line.
Reimplemented from BALL::VIEW::Renderer.
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Render a surface mesh.
Reimplemented from BALL::VIEW::Renderer.
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Render an illuminated line.
Reimplemented from BALL::VIEW::Renderer.
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Render a Representation.
Reimplemented from BALL::VIEW::Renderer.
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Render a single point.
Reimplemented from BALL::VIEW::Renderer.
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Render a sphere.
Reimplemented from BALL::VIEW::Renderer.
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Render a tube.
Reimplemented from BALL::VIEW::Renderer.
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Render a line with two colors.
Reimplemented from BALL::VIEW::Renderer.
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Render a tube with two colors.
Reimplemented from BALL::VIEW::Renderer.
| void BALL::VIEW::XML3DRenderer::setFileName | ( | const String & | name | ) |
Sets the name of the file we will create.
| name | The file name |
| BALL::Exception::FileNotFound |
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Definition at line 99 of file XML3DRenderer.h.
| void BALL::VIEW::XML3DRenderer::setOstream | ( | std::ostream & | out_stream | ) |
Set a stream as output device.
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Set the size of the display.
Reimplemented from BALL::VIEW::Renderer.
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Returns the corresponding BALLFinish declaration
| String BALL::VIEW::XML3DRenderer::XML3DRaytracingMaterial | ( | const Stage::Material & | ) |
Converts an Material into the corresponding shader properties.
Converts a Vector3 into a String in XML3DRay format.
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Definition at line 190 of file XML3DRenderer.h.
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Definition at line 199 of file XML3DRenderer.h.
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Definition at line 194 of file XML3DRenderer.h.
Definition at line 197 of file XML3DRenderer.h.
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Definition at line 200 of file XML3DRenderer.h.
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Definition at line 207 of file XML3DRenderer.h.
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Definition at line 208 of file XML3DRenderer.h.
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Definition at line 210 of file XML3DRenderer.h.
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Definition at line 211 of file XML3DRenderer.h.
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Definition at line 191 of file XML3DRenderer.h.
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Definition at line 198 of file XML3DRenderer.h.
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Definition at line 188 of file XML3DRenderer.h.
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Definition at line 180 of file XML3DRenderer.h.
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Definition at line 195 of file XML3DRenderer.h.
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Definition at line 189 of file XML3DRenderer.h.
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Definition at line 205 of file XML3DRenderer.h.
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Definition at line 202 of file XML3DRenderer.h.
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Definition at line 203 of file XML3DRenderer.h.
Definition at line 196 of file XML3DRenderer.h.