| addAnimationName(const std::string &strAnimationName, int coreAnimationId) | CalCoreModel | |
| addBoneName(const std::string &strBoneName, int boneId) | CalCoreModel | |
| addCoreAnimation(CalCoreAnimation *pCoreAnimation) | CalCoreModel | |
| addCoreMaterial(CalCoreMaterial *pCoreMaterial) | CalCoreModel | |
| addCoreMesh(CalCoreMesh *pCoreMesh) | CalCoreModel | |
| addCoreMorphAnimation(CalCoreMorphAnimation *pCoreMorphAnimation) | CalCoreModel | |
| addMaterialName(const std::string &strMaterialName, int coreMaterialId) | CalCoreModel | |
| addMeshName(const std::string &strMeshName, int coreMeshId) | CalCoreModel | |
| CalCoreModel(const std::string &name) | CalCoreModel | |
| createCoreMaterialThread(int coreMaterialThreadId) | CalCoreModel | |
| getBoneId(const std::string &strBoneName) | CalCoreModel | |
| getCoreAnimation(int coreAnimationId) | CalCoreModel | |
| getCoreAnimationCount() | CalCoreModel | |
| getCoreAnimationId(const std::string &strAnimationName) | CalCoreModel | |
| getCoreMaterial(int coreMaterialId) | CalCoreModel | |
| getCoreMaterialCount() | CalCoreModel | |
| getCoreMaterialId(int coreMaterialThreadId, int coreMaterialSetId) | CalCoreModel | |
| getCoreMaterialId(const std::string &strMaterialName) | CalCoreModel | |
| getCoreMesh(int coreMeshId) | CalCoreModel | |
| getCoreMeshCount() | CalCoreModel | |
| getCoreMeshId(const std::string &strMeshName) | CalCoreModel | |
| getCoreMorphAnimation(int coreMorphAnimationId) | CalCoreModel | |
| getCoreMorphAnimationCount() | CalCoreModel | |
| getCoreSkeleton() | CalCoreModel | |
| getUserData() | CalCoreModel | |
| loadCoreAnimation(const std::string &strFilename) | CalCoreModel | |
| loadCoreAnimation(const std::string &strFilename, const std::string &strAnimationName) | CalCoreModel | |
| loadCoreMaterial(const std::string &strFilename) | CalCoreModel | |
| loadCoreMaterial(const std::string &strFilename, const std::string &strMaterialName) | CalCoreModel | |
| loadCoreMesh(const std::string &strFilename) | CalCoreModel | |
| loadCoreMesh(const std::string &strFilename, const std::string &strMeshName) | CalCoreModel | |
| loadCoreSkeleton(const std::string &strFilename) | CalCoreModel | |
| saveCoreAnimation(const std::string &strFilename, int coreAnimationId) | CalCoreModel | |
| saveCoreMaterial(const std::string &strFilename, int coreMaterialId) | CalCoreModel | |
| saveCoreMesh(const std::string &strFilename, int coreMeshId) | CalCoreModel | |
| saveCoreSkeleton(const std::string &strFilename) | CalCoreModel | |
| scale(float factor) | CalCoreModel | |
| setCoreMaterialId(int coreMaterialThreadId, int coreMaterialSetId, int coreMaterialId) | CalCoreModel | |
| setCoreSkeleton(CalCoreSkeleton *pCoreSkeleton) | CalCoreModel | |
| setUserData(Cal::UserData userData) | CalCoreModel | |
| unloadCoreAnimation(const std::string &name) | CalCoreModel | |
| unloadCoreAnimation(int coreAnimationId) | CalCoreModel | |
| unloadCoreMaterial(const std::string &name) | CalCoreModel | |
| unloadCoreMaterial(int coreMaterialId) | CalCoreModel | |
| unloadCoreMesh(const std::string &name) | CalCoreModel | |
| unloadCoreMesh(int coreMeshId) | CalCoreModel | |
| ~CalCoreModel() | CalCoreModel | |