◆ enabled
| GLint Gfx::LightLocations::enabled = -1 |
◆ type
| GLint Gfx::LightLocations::type = -1 |
◆ position
| GLint Gfx::LightLocations::position = -1 |
Position or direction vector.
◆ ambient
| GLint Gfx::LightLocations::ambient = -1 |
◆ diffuse
| GLint Gfx::LightLocations::diffuse = -1 |
◆ specular
| GLint Gfx::LightLocations::specular = -1 |
◆ attenuation
| GLint Gfx::LightLocations::attenuation = -1 |
◆ spotDirection
| GLint Gfx::LightLocations::spotDirection = -1 |
◆ spotExponent
| GLint Gfx::LightLocations::spotExponent = -1 |
◆ spotCutoff
| GLint Gfx::LightLocations::spotCutoff = -1 |
The documentation for this struct was generated from the following file:
- src/graphics/opengl/glutil.h