Data Fields | |
| int | version |
| Evas_Native_Surface_Type | type |
| union { | |
| struct { | |
| void * _Evas_Native_Surface::visual | |
| visual of the pixmap to use (Visual) | |
| unsigned long _Evas_Native_Surface::pixmap | |
| pixmap id to use (Pixmap) | |
| } x11 | |
| struct { | |
| unsigned int _Evas_Native_Surface::texture_id | |
| opengl texture id to use from glGenTextures() | |
| unsigned int _Evas_Native_Surface::framebuffer_id | |
| 0 if not a FBO, FBO id otherwise from glGenFramebuffers() | |
| unsigned int _Evas_Native_Surface::internal_format | |
| same as 'internalFormat' for glTexImage2D() | |
| unsigned int _Evas_Native_Surface::format | |
| same as 'format' for glTexImage2D() | |
| unsigned int x | |
| unsigned int y | |
| unsigned int w | |
| unsigned int _Evas_Native_Surface::h | |
| region inside the texture to use (image size is assumed as texture size, with 0, 0 being the top-left and co-ordinates working down to the right and bottom being positive) | |
| } opengl | |
| } | data |