|
Eris
1.3.23
|
Privileged accounts which aren't persisted on the server. More...
#include <CustomEntities.h>
Public Member Functions | |
| virtual SysData * | copy () const |
| Copy this object. | |
| virtual bool | instanceOf (int classNo) const |
| Is this instance of some class? | |
| virtual void | iterate (int ¤t_class, std::string &attr) const |
| virtual void | free () |
| virtual SysData * | getDefaultObject () |
| Get the reference object that contains the default values for attributes of instances of the same class as this object. More... | |
Static Public Member Functions | |
| static SysData * | alloc () |
| static SysData * | getDefaultObjectInstance () |
| Get the reference object that contains the default values for attributes of instances of this class. More... | |
Protected Member Functions | |
| SysData (SysData *defaults=NULL) | |
| Construct a AdminData class definition. | |
| virtual | ~SysData () |
| Default destructor. | |
Privileged accounts which aren't persisted on the server.
Later in hierarchy tree objtype changes to 'object' when actual game objects are made.
|
virtual |
Get the reference object that contains the default values for attributes of instances of the same class as this object.
References getDefaultObjectInstance().
|
static |
Get the reference object that contains the default values for attributes of instances of this class.
References SysData().
Referenced by getDefaultObject().