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GEOS 3.14.1
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#include <PolygonNoder.h>
Friends | |
| class | PolygonNoder::NodeAdder |
Adds node vertices to the rings of a polygon where holes touch the shell or each other. The structure of the polygon is preserved.
This does not fix invalid polygon topology (such as self-touching or crossing rings). Invalid input remains invalid after noding, and does not trigger an error.