#include <ConstraintForceSolver.h>
◆ CollisionHandler
◆ ConstraintForceSolver()
| ConstraintForceSolver::ConstraintForceSolver |
( |
WorldBase & |
world | ) |
|
◆ ~ConstraintForceSolver()
| ConstraintForceSolver::~ConstraintForceSolver |
( |
| ) |
|
◆ clearExternalForces()
| void ConstraintForceSolver::clearExternalForces |
( |
| ) |
|
◆ coefficientOfRestitution()
| double ConstraintForceSolver::coefficientOfRestitution |
( |
| ) |
const |
◆ collisionDetector()
◆ collisionHandlerId()
| int ConstraintForceSolver::collisionHandlerId |
( |
const std::string & |
name | ) |
const |
◆ contactCorrectionDepth()
| double ConstraintForceSolver::contactCorrectionDepth |
( |
| ) |
|
◆ contactCorrectionVelocityRatio()
| double ConstraintForceSolver::contactCorrectionVelocityRatio |
( |
| ) |
|
◆ contactCullingDepth()
| double ConstraintForceSolver::contactCullingDepth |
( |
| ) |
|
◆ contactCullingDistance()
| double ConstraintForceSolver::contactCullingDistance |
( |
| ) |
const |
◆ enableConstraintForceOutput()
| void ConstraintForceSolver::enableConstraintForceOutput |
( |
bool |
on | ) |
|
◆ gaussSeidelErrorCriterion()
| double ConstraintForceSolver::gaussSeidelErrorCriterion |
( |
| ) |
|
◆ gaussSeidelMaxNumIterations()
| int ConstraintForceSolver::gaussSeidelMaxNumIterations |
( |
| ) |
|
◆ getCollisions()
◆ initialize()
| void ConstraintForceSolver::initialize |
( |
void |
| ) |
|
◆ registerCollisionHandler()
| int ConstraintForceSolver::registerCollisionHandler |
( |
const std::string & |
name, |
|
|
CollisionHandler |
handler |
|
) |
| |
◆ set2Dmode()
| void ConstraintForceSolver::set2Dmode |
( |
bool |
on | ) |
|
◆ setCoefficientOfRestitution()
| void ConstraintForceSolver::setCoefficientOfRestitution |
( |
double |
epsilon | ) |
|
◆ setCollisionDetector()
◆ setCollisionHandler()
| void ConstraintForceSolver::setCollisionHandler |
( |
Link * |
link1, |
|
|
Link * |
link2, |
|
|
int |
handlerId |
|
) |
| |
◆ setContactCullingDepth()
| void ConstraintForceSolver::setContactCullingDepth |
( |
double |
depth | ) |
|
◆ setContactCullingDistance()
| void ConstraintForceSolver::setContactCullingDistance |
( |
double |
thresh | ) |
|
◆ setContactDepthCorrection()
| void ConstraintForceSolver::setContactDepthCorrection |
( |
double |
depth, |
|
|
double |
velocityRatio |
|
) |
| |
◆ setFriction() [1/2]
| void ConstraintForceSolver::setFriction |
( |
double |
staticFriction, |
|
|
double |
slipFliction |
|
) |
| |
◆ setFriction() [2/2]
| void ConstraintForceSolver::setFriction |
( |
Link * |
link1, |
|
|
Link * |
link2, |
|
|
double |
staticFriction, |
|
|
double |
slipFriction |
|
) |
| |
◆ setGaussSeidelErrorCriterion()
| void ConstraintForceSolver::setGaussSeidelErrorCriterion |
( |
double |
e | ) |
|
◆ setGaussSeidelMaxNumIterations()
| void ConstraintForceSolver::setGaussSeidelMaxNumIterations |
( |
int |
n | ) |
|
◆ slipFriction()
| double ConstraintForceSolver::slipFriction |
( |
| ) |
const |
◆ solve()
| void ConstraintForceSolver::solve |
( |
| ) |
|
◆ staticFriction()
| double ConstraintForceSolver::staticFriction |
( |
| ) |
const |
◆ unregisterCollisionHandler()
| void ConstraintForceSolver::unregisterCollisionHandler |
( |
int |
handlerId | ) |
|
The documentation for this class was generated from the following files: