#include <ForceSensor.h>
◆ ForceSensor() [1/2]
| ForceSensor::ForceSensor |
( |
| ) |
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◆ ForceSensor() [2/2]
| ForceSensor::ForceSensor |
( |
const ForceSensor & |
org, |
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bool |
copyStateOnly = false |
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) |
| |
◆ clearState()
| void ForceSensor::clearState |
( |
| ) |
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virtual |
◆ clone()
| Device * ForceSensor::clone |
( |
| ) |
const |
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virtual |
◆ cloneState()
◆ copyStateFrom() [1/2]
| void ForceSensor::copyStateFrom |
( |
const ForceSensor & |
other | ) |
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◆ copyStateFrom() [2/2]
| void ForceSensor::copyStateFrom |
( |
const DeviceState & |
other | ) |
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virtual |
◆ F() [1/2]
| const Vector6& cnoid::ForceSensor::F |
( |
| ) |
const |
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inline |
◆ F() [2/2]
◆ f() [1/2]
| Vector6::FixedSegmentReturnType<3>::Type cnoid::ForceSensor::f |
( |
| ) |
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inline |
◆ f() [2/2]
| Vector6::ConstFixedSegmentReturnType<3>::Type cnoid::ForceSensor::f |
( |
| ) |
const |
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inline |
◆ F_max() [1/2]
| const Vector6& cnoid::ForceSensor::F_max |
( |
| ) |
const |
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inline |
◆ F_max() [2/2]
| Vector6& cnoid::ForceSensor::F_max |
( |
| ) |
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inline |
◆ forEachActualType()
| void ForceSensor::forEachActualType |
( |
boost::function< bool(const std::type_info &type)> |
func | ) |
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virtual |
◆ readState()
| const double * ForceSensor::readState |
( |
const double * |
buf | ) |
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virtual |
- Returns
- The position in the buf after reading. The value is used when the super class's readState is called by the inherited class.
Implements cnoid::DeviceState.
◆ stateSize()
| int ForceSensor::stateSize |
( |
| ) |
const |
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virtual |
Size of the double-precision floating numbers for representing the state.
Implements cnoid::DeviceState.
◆ tau() [1/2]
| Vector6::FixedSegmentReturnType<3>::Type cnoid::ForceSensor::tau |
( |
| ) |
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inline |
◆ tau() [2/2]
| Vector6::ConstFixedSegmentReturnType<3>::Type cnoid::ForceSensor::tau |
( |
| ) |
const |
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inline |
◆ typeName()
| const char * ForceSensor::typeName |
( |
| ) |
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virtual |
◆ writeState()
| double * ForceSensor::writeState |
( |
double * |
out_buf | ) |
const |
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virtual |
- Returns
- The position in the buf after reading. The value is used when the super class's readState is called by the inherited class.
Implements cnoid::DeviceState.
◆ EIGEN_MAKE_ALIGNED_OPERATOR_NEW
| cnoid::ForceSensor::EIGEN_MAKE_ALIGNED_OPERATOR_NEW |
The documentation for this class was generated from the following files: