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Csound API 6.09
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Real-time audio parameters structure. More...
#include <csound.h>
Data Fields | |
| char * | devName |
| device name (NULL/empty: default) | |
| int | devNum |
| device number (0-1023), 1024: default | |
| unsigned int | bufSamp_SW |
| buffer fragment size (-b) in sample frames | |
| int | bufSamp_HW |
| total buffer size (-B) in sample frames | |
| int | nChannels |
| number of channels | |
| int | sampleFormat |
| sample format (AE_SHORT etc.) | |
| float | sampleRate |
| sample rate in Hz | |
Real-time audio parameters structure.
| int csRtAudioParams::bufSamp_HW |
total buffer size (-B) in sample frames
| unsigned int csRtAudioParams::bufSamp_SW |
buffer fragment size (-b) in sample frames
| char* csRtAudioParams::devName |
device name (NULL/empty: default)
| int csRtAudioParams::devNum |
device number (0-1023), 1024: default
| int csRtAudioParams::nChannels |
number of channels
| int csRtAudioParams::sampleFormat |
sample format (AE_SHORT etc.)
| float csRtAudioParams::sampleRate |
sample rate in Hz