Package org.lwjgl.opengl
Class ARBES2Compatibility
java.lang.Object
org.lwjgl.opengl.ARBES2Compatibility
-
Field Summary
FieldsModifier and TypeFieldDescriptionstatic final intAccepted by the <type> parameter of VertexAttribPointer:static final intAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final intAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final intAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final intAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final intAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final intAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:static final intAccepted by the <format> parameter of most commands taking sized internal formats:static final intAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: -
Method Summary
Modifier and TypeMethodDescriptionstatic voidglClearDepthf(float d) static voidglDepthRangef(float n, float f) static voidglGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision) static voidstatic voidglShaderBinary(IntBuffer shaders, int binaryformat, ByteBuffer binary)
-
Field Details
-
GL_SHADER_COMPILER
public static final int GL_SHADER_COMPILERAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_NUM_SHADER_BINARY_FORMATS
public static final int GL_NUM_SHADER_BINARY_FORMATSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_MAX_VERTEX_UNIFORM_VECTORS
public static final int GL_MAX_VERTEX_UNIFORM_VECTORSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_MAX_VARYING_VECTORS
public static final int GL_MAX_VARYING_VECTORSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_MAX_FRAGMENT_UNIFORM_VECTORS
public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORSAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_IMPLEMENTATION_COLOR_READ_TYPE
public static final int GL_IMPLEMENTATION_COLOR_READ_TYPEAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_IMPLEMENTATION_COLOR_READ_FORMAT
public static final int GL_IMPLEMENTATION_COLOR_READ_FORMATAccepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:- See Also:
-
GL_FIXED
public static final int GL_FIXEDAccepted by the <type> parameter of VertexAttribPointer:- See Also:
-
GL_LOW_FLOAT
public static final int GL_LOW_FLOATAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
-
GL_MEDIUM_FLOAT
public static final int GL_MEDIUM_FLOATAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
-
GL_HIGH_FLOAT
public static final int GL_HIGH_FLOATAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
-
GL_LOW_INT
public static final int GL_LOW_INTAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
-
GL_MEDIUM_INT
public static final int GL_MEDIUM_INTAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
-
GL_HIGH_INT
public static final int GL_HIGH_INTAccepted by the <precisiontype> parameter of GetShaderPrecisionFormat:- See Also:
-
GL_RGB565
public static final int GL_RGB565Accepted by the <format> parameter of most commands taking sized internal formats:- See Also:
-
-
Method Details
-
glReleaseShaderCompiler
public static void glReleaseShaderCompiler() -
glShaderBinary
-
glGetShaderPrecisionFormat
-
glDepthRangef
public static void glDepthRangef(float n, float f) -
glClearDepthf
public static void glClearDepthf(float d)
-