libmypaint API reference¶
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struct
MyPaintBrushInputInfo¶ - #include <mypaint-brush-settings.h>
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struct
MyPaintBrushSettingInfo¶ - #include <mypaint-brush-settings.h>
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struct
MyPaintRectangle¶ - #include <mypaint-rectangle.h>
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struct
MyPaintSurface¶ - #include <mypaint-surface.h>
Abstract surface type for the MyPaint brush engine. The surface interface lets the brush engine specify dabs to render, and to pick color.
Public Members
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MyPaintSurfaceDrawDabFunction
draw_dab¶
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MyPaintSurfaceGetColorFunction
get_color¶
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MyPaintSurfaceBeginAtomicFunction
begin_atomic¶
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MyPaintSurfaceEndAtomicFunction
end_atomic¶
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MyPaintSurfaceDestroyFunction
destroy¶
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MyPaintSurfaceSavePngFunction
save_png¶
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int
refcount¶
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MyPaintSurfaceDrawDabFunction
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struct
MyPaintTiledSurface¶ - #include <mypaint-tiled-surface.h>
Interface and convenience class for implementing a MyPaintSurface backed by a tile store.
The size of the surface is infinite, and consumers need just implement two vfuncs.
Public Members
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MyPaintSurface
parent¶
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MyPaintTileRequestStartFunction
tile_request_start¶
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MyPaintTileRequestEndFunction
tile_request_end¶
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float
surface_center_x¶
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struct OperationQueue *
operation_queue¶
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MyPaintRectangle
dirty_bbox¶
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int
tile_size¶
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MyPaintSurface
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struct
MyPaintTileRequest¶ - #include <mypaint-tiled-surface.h>
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file
mypaint-gegl-surface.h - #include <gegl.h>#include <mypaint-config.h>#include <glib/mypaint-gegl-glib.h>#include <mypaint-tiled-surface.h>
Typedefs
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typedef
typedefG_BEGIN_DECLS struct MyPaintGeglTiledSurface MyPaintGeglTiledSurface
Functions
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GeglBuffer *
mypaint_gegl_tiled_surface_get_buffer(MyPaintGeglTiledSurface *self)¶
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void
mypaint_gegl_tiled_surface_set_buffer(MyPaintGeglTiledSurface *self, GeglBuffer *buffer)¶
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MyPaintSurface *
mypaint_gegl_tiled_surface_interface(MyPaintGeglTiledSurface *self)¶
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MyPaintGeglTiledSurface *
mypaint_gegl_tiled_surface_new(void)¶
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typedef
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file
mypaint-brush.h - #include <mypaint-config.h>#include <glib-object.h>
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file
mypaint-brush.h - #include <mypaint-config.h>#include <mypaint-surface.h>#include <mypaint-brush-settings.h>
Typedefs
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typedef
typedefG_BEGIN_DECLS struct MyPaintBrush MyPaintBrush
Functions
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MyPaintBrush *
mypaint_brush_new(void)¶
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void
mypaint_brush_unref(MyPaintBrush *self)¶
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void
mypaint_brush_ref(MyPaintBrush *self)¶
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void
mypaint_brush_reset(MyPaintBrush *self)¶
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void
mypaint_brush_new_stroke(MyPaintBrush *self)¶
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int
mypaint_brush_stroke_to(MyPaintBrush *self, MyPaintSurface *surface, float x, float y, float pressure, float xtilt, float ytilt, double dtime)¶
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void
mypaint_brush_set_base_value(MyPaintBrush *self, MyPaintBrushSetting id, float value)¶
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float
mypaint_brush_get_base_value(MyPaintBrush *self, MyPaintBrushSetting id)¶
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gboolean
mypaint_brush_is_constant(MyPaintBrush *self, MyPaintBrushSetting id)¶
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int
mypaint_brush_get_inputs_used_n(MyPaintBrush *self, MyPaintBrushSetting id)¶
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void
mypaint_brush_set_mapping_n(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input, int n)¶
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int
mypaint_brush_get_mapping_n(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input)¶
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void
mypaint_brush_set_mapping_point(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input, int index, float x, float y)¶
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void
mypaint_brush_get_mapping_point(MyPaintBrush *self, MyPaintBrushSetting id, MyPaintBrushInput input, int index, float *x, float *y)¶
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float
mypaint_brush_get_state(MyPaintBrush *self, MyPaintBrushState i)¶
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void
mypaint_brush_set_state(MyPaintBrush *self, MyPaintBrushState i, float value)¶
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double
mypaint_brush_get_total_stroke_painting_time(MyPaintBrush *self)¶
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void
mypaint_brush_from_defaults(MyPaintBrush *self)¶
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typedef
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file
mypaint-gegl-glib.h - #include <mypaint-config.h>#include <glib-object.h>
Functions
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GType
mypaint_gegl_tiled_surface_get_type(void)¶
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GType
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file
mypaint-brush-settings-gen.h Enums
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enum
MyPaintBrushInput¶ Values:
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MYPAINT_BRUSH_INPUT_PRESSURE¶
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MYPAINT_BRUSH_INPUT_SPEED1¶
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MYPAINT_BRUSH_INPUT_SPEED2¶
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MYPAINT_BRUSH_INPUT_RANDOM¶
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MYPAINT_BRUSH_INPUT_STROKE¶
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MYPAINT_BRUSH_INPUT_DIRECTION¶
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MYPAINT_BRUSH_INPUT_TILT_DECLINATION¶
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MYPAINT_BRUSH_INPUT_TILT_ASCENSION¶
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MYPAINT_BRUSH_INPUT_CUSTOM¶
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MYPAINT_BRUSH_INPUTS_COUNT¶
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enum
MyPaintBrushSetting¶ Values:
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MYPAINT_BRUSH_SETTING_OPAQUE¶
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MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY¶
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MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE¶
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MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC¶
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MYPAINT_BRUSH_SETTING_HARDNESS¶
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MYPAINT_BRUSH_SETTING_ANTI_ALIASING¶
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MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS¶
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MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS¶
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MYPAINT_BRUSH_SETTING_DABS_PER_SECOND¶
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MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM¶
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MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS¶
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MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS¶
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MYPAINT_BRUSH_SETTING_SPEED1_GAMMA¶
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MYPAINT_BRUSH_SETTING_SPEED2_GAMMA¶
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MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM¶
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MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED¶
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MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS¶
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MYPAINT_BRUSH_SETTING_SLOW_TRACKING¶
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MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB¶
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MYPAINT_BRUSH_SETTING_TRACKING_NOISE¶
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MYPAINT_BRUSH_SETTING_COLOR_H¶
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MYPAINT_BRUSH_SETTING_COLOR_S¶
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MYPAINT_BRUSH_SETTING_COLOR_V¶
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MYPAINT_BRUSH_SETTING_RESTORE_COLOR¶
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MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H¶
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MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L¶
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MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S¶
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MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V¶
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MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S¶
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MYPAINT_BRUSH_SETTING_SMUDGE¶
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MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH¶
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MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG¶
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MYPAINT_BRUSH_SETTING_ERASER¶
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MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD¶
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MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC¶
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MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME¶
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MYPAINT_BRUSH_SETTING_CUSTOM_INPUT¶
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MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS¶
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MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO¶
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MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE¶
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MYPAINT_BRUSH_SETTING_DIRECTION_FILTER¶
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MYPAINT_BRUSH_SETTING_LOCK_ALPHA¶
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MYPAINT_BRUSH_SETTING_COLORIZE¶
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MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL¶
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MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG¶
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MYPAINT_BRUSH_SETTINGS_COUNT¶
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enum
MyPaintBrushState¶ Values:
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MYPAINT_BRUSH_STATE_X¶
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MYPAINT_BRUSH_STATE_Y¶
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MYPAINT_BRUSH_STATE_PRESSURE¶
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MYPAINT_BRUSH_STATE_PARTIAL_DABS¶
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MYPAINT_BRUSH_STATE_ACTUAL_RADIUS¶
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MYPAINT_BRUSH_STATE_SMUDGE_RA¶
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MYPAINT_BRUSH_STATE_SMUDGE_GA¶
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MYPAINT_BRUSH_STATE_SMUDGE_BA¶
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MYPAINT_BRUSH_STATE_SMUDGE_A¶
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MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R¶
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MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G¶
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MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B¶
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MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A¶
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MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS¶
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MYPAINT_BRUSH_STATE_ACTUAL_X¶
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MYPAINT_BRUSH_STATE_ACTUAL_Y¶
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MYPAINT_BRUSH_STATE_NORM_DX_SLOW¶
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MYPAINT_BRUSH_STATE_NORM_DY_SLOW¶
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MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW¶
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MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW¶
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MYPAINT_BRUSH_STATE_STROKE¶
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MYPAINT_BRUSH_STATE_STROKE_STARTED¶
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MYPAINT_BRUSH_STATE_CUSTOM_INPUT¶
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MYPAINT_BRUSH_STATE_RNG_SEED¶
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MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO¶
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MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE¶
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MYPAINT_BRUSH_STATE_DIRECTION_DX¶
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MYPAINT_BRUSH_STATE_DIRECTION_DY¶
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MYPAINT_BRUSH_STATE_DECLINATION¶
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MYPAINT_BRUSH_STATE_ASCENSION¶
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MYPAINT_BRUSH_STATES_COUNT¶
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enum
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file
mypaint-brush-settings.h - #include <mypaint-config.h>#include <mypaint-glib-compat.h>#include <mypaint-brush-settings-gen.h>
Functions
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const MyPaintBrushSettingInfo *
mypaint_brush_setting_info(MyPaintBrushSetting id)¶
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const gchar *
mypaint_brush_setting_info_get_name(const MyPaintBrushSettingInfo *self)¶
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const gchar *
mypaint_brush_setting_info_get_tooltip(const MyPaintBrushSettingInfo *self)¶
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MyPaintBrushSetting
mypaint_brush_setting_from_cname(const char *cname)¶
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const MyPaintBrushInputInfo *
mypaint_brush_input_info(MyPaintBrushInput id)¶
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const gchar *
mypaint_brush_input_info_get_name(const MyPaintBrushInputInfo *self)¶
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const gchar *
mypaint_brush_input_info_get_tooltip(const MyPaintBrushInputInfo *self)¶
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MyPaintBrushInput
mypaint_brush_input_from_cname(const char *cname)¶
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const MyPaintBrushSettingInfo *
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file
mypaint-config.h
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file
mypaint-fixed-tiled-surface.h - #include <mypaint-config.h>#include <mypaint-glib-compat.h>#include <mypaint-tiled-surface.h>
Typedefs
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typedef
typedefG_BEGIN_DECLS struct MyPaintFixedTiledSurface MyPaintFixedTiledSurface MyPaintFixedTiledSurface:
Simple MyPaintTiledSurface subclass that implements a fixed sized MyPaintSurface. Only intended for testing and trivial use-cases, and to serve as an example of how to implement a tiled surface subclass.
Functions
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MyPaintFixedTiledSurface *
mypaint_fixed_tiled_surface_new(int width, int height)¶
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int
mypaint_fixed_tiled_surface_get_width(MyPaintFixedTiledSurface *self)¶
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int
mypaint_fixed_tiled_surface_get_height(MyPaintFixedTiledSurface *self)¶
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MyPaintSurface *
mypaint_fixed_tiled_surface_interface(MyPaintFixedTiledSurface *self)¶
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typedef
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file
mypaint-glib-compat.h - #include <mypaint-config.h>
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file
mypaint-mapping.h - #include <mypaint-config.h>#include <mypaint-glib-compat.h>
Typedefs
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typedef
typedefG_BEGIN_DECLS struct MyPaintMapping MyPaintMapping
Functions
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MyPaintMapping *
mypaint_mapping_new(int inputs_)¶
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void
mypaint_mapping_free(MyPaintMapping *self)¶
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float
mypaint_mapping_get_base_value(MyPaintMapping *self)¶
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void
mypaint_mapping_set_base_value(MyPaintMapping *self, float value)¶
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void
mypaint_mapping_set_n(MyPaintMapping *self, int input, int n)¶
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int
mypaint_mapping_get_n(MyPaintMapping *self, int input)¶
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void
mypaint_mapping_set_point(MyPaintMapping *self, int input, int index, float x, float y)¶
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void
mypaint_mapping_get_point(MyPaintMapping *self, int input, int index, float *x, float *y)¶
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int
mypaint_mapping_get_inputs_used_n(MyPaintMapping *self)¶
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float
mypaint_mapping_calculate(MyPaintMapping *self, float *data)¶
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float
mypaint_mapping_calculate_single_input(MyPaintMapping *self, float input)¶
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typedef
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file
mypaint-rectangle.h - #include <mypaint-config.h>#include <mypaint-glib-compat.h>
Functions
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void
mypaint_rectangle_expand_to_include_point(MyPaintRectangle *r, int x, int y)¶
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MyPaintRectangle *
mypaint_rectangle_copy(MyPaintRectangle *self)¶
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void
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file
mypaint-surface.h - #include <mypaint-config.h>#include <mypaint-rectangle.h>
Typedefs
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typedef
typedefG_BEGIN_DECLS struct MyPaintSurface MyPaintSurface
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typedef void (*
MyPaintSurfaceGetColorFunction)(MyPaintSurface *self, float x, float y, float radius, float *color_r, float *color_g, float *color_b, float *color_a)¶
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typedef int (*
MyPaintSurfaceDrawDabFunction)(MyPaintSurface *self, float x, float y, float radius, float color_r, float color_g, float color_b, float opaque, float hardness, float alpha_eraser, float aspect_ratio, float angle, float lock_alpha, float colorize)¶
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typedef void (*
MyPaintSurfaceDestroyFunction)(MyPaintSurface *self)¶
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typedef void (*
MyPaintSurfaceSavePngFunction)(MyPaintSurface *self, const char *path, int x, int y, int width, int height)¶
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typedef void (*
MyPaintSurfaceBeginAtomicFunction)(MyPaintSurface *self)¶
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typedef void (*
MyPaintSurfaceEndAtomicFunction)(MyPaintSurface *self, MyPaintRectangle *roi)¶
Functions
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int
mypaint_surface_draw_dab(MyPaintSurface *self, float x, float y, float radius, float color_r, float color_g, float color_b, float opaque, float hardness, float alpha_eraser, float aspect_ratio, float angle, float lock_alpha, float colorize)¶ mypaint_surface_draw_dab:
Draw a dab onto the surface.
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void
mypaint_surface_get_color(MyPaintSurface *self, float x, float y, float radius, float *color_r, float *color_g, float *color_b, float *color_a)¶
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float
mypaint_surface_get_alpha(MyPaintSurface *self, float x, float y, float radius)¶
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void
mypaint_surface_save_png(MyPaintSurface *self, const char *path, int x, int y, int width, int height)¶
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void
mypaint_surface_begin_atomic(MyPaintSurface *self)¶
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void
mypaint_surface_end_atomic(MyPaintSurface *self, MyPaintRectangle *roi)¶
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void
mypaint_surface_init(MyPaintSurface *self)¶
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void
mypaint_surface_ref(MyPaintSurface *self)¶
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void
mypaint_surface_unref(MyPaintSurface *self)¶
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typedef
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file
mypaint-tiled-surface.h - #include <stdint.h>#include <mypaint-surface.h>#include <mypaint-config.h>
Typedefs
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typedef
typedefG_BEGIN_DECLS struct MyPaintTiledSurface MyPaintTiledSurface
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typedef void (*
MyPaintTileRequestStartFunction)(MyPaintTiledSurface *self, MyPaintTileRequest *request)¶
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typedef void (*
MyPaintTileRequestEndFunction)(MyPaintTiledSurface *self, MyPaintTileRequest *request)¶
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typedef void (*
MyPaintTiledSurfaceAreaChanged)(MyPaintTiledSurface *self, int bb_x, int bb_y, int bb_w, int bb_h)¶
Functions
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void
mypaint_tile_request_init(MyPaintTileRequest *data, int level, int tx, int ty, gboolean readonly)¶
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void
mypaint_tiled_surface_init(MyPaintTiledSurface *self, MyPaintTileRequestStartFunction tile_request_start, MyPaintTileRequestEndFunction tile_request_end)¶
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void
mypaint_tiled_surface_destroy(MyPaintTiledSurface *self)¶
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void
mypaint_tiled_surface_set_symmetry_state(MyPaintTiledSurface *self, gboolean active, float center_x)¶
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float
mypaint_tiled_surface_get_alpha(MyPaintTiledSurface *self, float x, float y, float radius)¶
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void
mypaint_tiled_surface_tile_request_start(MyPaintTiledSurface *self, MyPaintTileRequest *request)¶
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void
mypaint_tiled_surface_tile_request_end(MyPaintTiledSurface *self, MyPaintTileRequest *request)¶
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void
mypaint_tiled_surface_begin_atomic(MyPaintTiledSurface *self)¶
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void
mypaint_tiled_surface_end_atomic(MyPaintTiledSurface *self, MyPaintRectangle *roi)¶
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typedef
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file
mypaint-benchmark.h
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file
mypaint-test-surface.h - #include <mypaint-surface.h>#include <mypaint-glib-compat.h>
Functions
Variables
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G_BEGIN_DECLS typedef MyPaintSurface*(* MyPaintTestsSurfaceFactory) (gpointer user_data)
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file
mypaint-utils-stroke-player.h - #include <mypaint-brush.h>#include <mypaint-surface.h>
Typedefs
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typedef struct MyPaintUtilsStrokePlayer
MyPaintUtilsStrokePlayer¶
Functions
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MyPaintUtilsStrokePlayer *
mypaint_utils_stroke_player_new(void)¶
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void
mypaint_utils_stroke_player_free(MyPaintUtilsStrokePlayer *self)¶
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void
mypaint_utils_stroke_player_set_brush(MyPaintUtilsStrokePlayer *self, MyPaintBrush *brush)¶
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void
mypaint_utils_stroke_player_set_surface(MyPaintUtilsStrokePlayer *self, MyPaintSurface *surface)¶
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void
mypaint_utils_stroke_player_set_source_data(MyPaintUtilsStrokePlayer *self, const char *data)¶
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gboolean
mypaint_utils_stroke_player_iterate(MyPaintUtilsStrokePlayer *self)¶
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void
mypaint_utils_stroke_player_reset(MyPaintUtilsStrokePlayer *self)¶
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void
mypaint_utils_stroke_player_run_sync(MyPaintUtilsStrokePlayer *self)¶
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void
mypaint_utils_stroke_player_set_transactions_on_stroke_to(MyPaintUtilsStrokePlayer *self, gboolean value)¶
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void
mypaint_utils_stroke_player_set_scale(MyPaintUtilsStrokePlayer *self, float scale)¶
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typedef struct MyPaintUtilsStrokePlayer
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dir
/build/libmypaint-K_RLUd/libmypaint-1.3.0/gegl
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dir
/build/libmypaint-K_RLUd/libmypaint-1.3.0/glib
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dir
/build/libmypaint-K_RLUd/libmypaint-1.3.0/tests