| Top |
| ClutterActor * | mx_texture_frame_new () |
| void | mx_texture_frame_set_parent_texture () |
| ClutterTexture * | mx_texture_frame_get_parent_texture () |
| void | mx_texture_frame_set_border_values () |
| void | mx_texture_frame_get_border_values () |
| gfloat | bottom | Read / Write / Construct |
| gfloat | left | Read / Write / Construct |
| ClutterTexture * | parent-texture | Read / Write / Construct |
| gfloat | right | Read / Write / Construct |
| gfloat | top | Read / Write / Construct |
MxTextureFrame implements ClutterContainer, ClutterScriptable, ClutterAnimatable and AtkImplementorIface.
ClutterActor * mx_texture_frame_new (ClutterTexture *texture,gfloat top,gfloat right,gfloat bottom,gfloat left);
A MxTextureFrame is a specialized texture that efficiently clones
an area of the given texture
while keeping preserving portions of the
same texture.
A MxTextureFrame can be used to make a rectangular texture fit a given size without stretching its borders.
void mx_texture_frame_set_parent_texture (MxTextureFrame *frame,ClutterTexture *texture);
Set the ClutterTexture used by this MxTextureFrame
ClutterTexture *
mx_texture_frame_get_parent_texture (MxTextureFrame *frame);
Return the texture used by the MxTextureFrame
void mx_texture_frame_set_border_values (MxTextureFrame *frame,gfloat top,gfloat right,gfloat bottom,gfloat left);
Set the slice lines of the specified frame. The slices are calculated as widths from the edge of the frame.
void mx_texture_frame_get_border_values (MxTextureFrame *frame,gfloat *top,gfloat *right,gfloat *bottom,gfloat *left);
Retrieve the current slice lines from the specified frame.
struct MxTextureFrame;
The contents of this structure are private and should only be accessed through the public API.
“bottom” property “bottom” gfloat
Bottom offset.
Flags: Read / Write / Construct
Allowed values: >= 0
Default value: 0
“left” property “left” gfloat
Left offset.
Flags: Read / Write / Construct
Allowed values: >= 0
Default value: 0
“parent-texture” property “parent-texture” ClutterTexture *
The parent ClutterTexture.
Flags: Read / Write / Construct
“right” property “right” gfloat
Right offset.
Flags: Read / Write / Construct
Allowed values: >= 0
Default value: 0