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| virtual const char * | className () const |
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| virtual void | setCoordinateFrameCallback (CoordinateFrameCallback *cb) |
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| CoordinateFrameCallback * | getCoordinateFrameCallback () |
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| const CoordinateFrameCallback * | getCoordinateFrameCallback () const |
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| osg::CoordinateFrame | getCoordinateFrame (const osg::Vec3d &position) const |
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| osg::Vec3d | getSideVector (const osg::CoordinateFrame &cf) const |
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| osg::Vec3d | getFrontVector (const osg::CoordinateFrame &cf) const |
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| osg::Vec3d | getUpVector (const osg::CoordinateFrame &cf) const |
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| virtual void | setByMatrix (const osg::Matrixd &matrix)=0 |
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| virtual void | setByInverseMatrix (const osg::Matrixd &matrix)=0 |
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| virtual osg::Matrixd | getMatrix () const =0 |
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| virtual osg::Matrixd | getInverseMatrix () const =0 |
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| virtual void | updateCamera (osg::Camera &camera) |
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virtual
osgUtil::SceneView::FusionDistanceMode | getFusionDistanceMode () const |
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| virtual float | getFusionDistanceValue () const |
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| void | setIntersectTraversalMask (unsigned int mask) |
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| unsigned int | getIntersectTraversalMask () const |
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| virtual void | setNode (osg::Node *) |
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| virtual const osg::Node * | getNode () const |
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| virtual osg::Node * | getNode () |
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| virtual void | setHomePosition (const osg::Vec3d &eye, const osg::Vec3d ¢er, const osg::Vec3d &up, bool autoComputeHomePosition=false) |
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| virtual void | getHomePosition (osg::Vec3d &eye, osg::Vec3d ¢er, osg::Vec3d &up) const |
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| virtual void | setAutoComputeHomePosition (bool flag) |
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| bool | getAutoComputeHomePosition () const |
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| virtual void | computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false) |
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| virtual void | home (const GUIEventAdapter &, GUIActionAdapter &) |
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| virtual void | home (double) |
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| virtual void | init (const GUIEventAdapter &, GUIActionAdapter &) |
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| virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &us) |
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Public Member Functions inherited from osgGA::GUIEventHandler |
| | GUIEventHandler () |
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| | GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp ©op) |
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| | META_Object (osgGA, GUIEventHandler) |
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| virtual void | operator() (osg::Node *node, osg::NodeVisitor *nv) |
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| virtual void | event (osg::NodeVisitor *nv, osg::Drawable *drawable) |
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| virtual bool | handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *) |
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| bool | handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv) |
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| bool | handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa) |
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| virtual void | getUsage (osg::ApplicationUsage &) const |
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| void | setIgnoreHandledEventsMask (unsigned int mask) |
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| unsigned int | getIgnoreHandledEventsMask () const |
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| | NodeCallback () |
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| | NodeCallback (const NodeCallback &nc, const CopyOp &) |
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| | META_Object (osg, NodeCallback) |
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| void | traverse (Node *node, NodeVisitor *nv) |
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| void | setNestedCallback (NodeCallback *nc) |
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| NodeCallback * | getNestedCallback () |
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| const NodeCallback * | getNestedCallback () const |
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| void | addNestedCallback (NodeCallback *nc) |
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| void | removeNestedCallback (NodeCallback *nc) |
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| | Object () |
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| | Object (bool threadSafeRefUnref) |
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| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
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| virtual Object * | cloneType () const =0 |
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| virtual Object * | clone (const CopyOp &) const =0 |
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| virtual bool | isSameKindAs (const Object *) const |
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| virtual const char * | libraryName () const =0 |
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| virtual void | setThreadSafeRefUnref (bool threadSafe) |
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| virtual void | setName (const std::string &name) |
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| void | setName (const char *name) |
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| const std::string & | getName () const |
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| void | setDataVariance (DataVariance dv) |
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| DataVariance | getDataVariance () const |
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| virtual void | computeDataVariance () |
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| void | setUserDataContainer (osg::UserDataContainer *udc) |
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| osg::UserDataContainer * | getUserDataContainer () |
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| const osg::UserDataContainer * | getUserDataContainer () const |
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| osg::UserDataContainer * | getOrCreateUserDataContainer () |
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| virtual void | setUserData (Referenced *obj) |
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| virtual Referenced * | getUserData () |
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| virtual const Referenced * | getUserData () const |
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| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
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| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
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| virtual void | resizeGLObjectBuffers (unsigned int) |
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| virtual void | releaseGLObjects (osg::State *=0) const |
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| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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| | EventCallback () |
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| | EventCallback (const EventCallback &, const CopyOp &) |
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| | META_Object (osg, EventCallback) |
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CameraManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events.