| osgManipulator::Scale2DCommand::Scale2DCommand |
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| virtual osgManipulator::Scale2DCommand::~Scale2DCommand |
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protectedvirtual |
| virtual void osgManipulator::Scale2DCommand::accept |
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const Constraint & |
constraint | ) |
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inlinevirtual |
| virtual void osgManipulator::Scale2DCommand::accept |
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DraggerCallback & |
callback | ) |
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inlinevirtual |
| virtual MotionCommand* osgManipulator::Scale2DCommand::createCommandInverse |
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virtual |
| const osg::Vec2d& osgManipulator::Scale2DCommand::getMinScale |
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const |
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inline |
| virtual osg::Matrix osgManipulator::Scale2DCommand::getMotionMatrix |
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const |
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inlinevirtual |
| const osg::Vec2d& osgManipulator::Scale2DCommand::getReferencePoint |
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const |
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inline |
| const osg::Vec2d& osgManipulator::Scale2DCommand::getScale |
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const |
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inline |
| const osg::Vec2d& osgManipulator::Scale2DCommand::getScaleCenter |
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const |
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inline |
| void osgManipulator::Scale2DCommand::setMinScale |
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const osg::Vec2d & |
min | ) |
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inline |
| void osgManipulator::Scale2DCommand::setReferencePoint |
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const osg::Vec2d & |
rp | ) |
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inline |
ReferencePoint is used only for snapping.
| void osgManipulator::Scale2DCommand::setScale |
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const osg::Vec2d & |
s | ) |
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inline |
| void osgManipulator::Scale2DCommand::setScaleCenter |
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const osg::Vec2d & |
center | ) |
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inline |
The documentation for this class was generated from the following file: