|
| | SoftShadowMap () |
| |
| | SoftShadowMap (const SoftShadowMap &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| |
| | META_Object (osgShadow, SoftShadowMap) |
| |
| void | setSoftnessWidth (float softnessWidth) |
| |
| float | getSoftnessWidth () const |
| |
| void | setJitteringScale (float jitteringScale) |
| |
| float | getJitteringScale () const |
| |
| void | setJitterTextureUnit (unsigned int jitterTextureUnit) |
| |
| unsigned int | getJitterTextureUnit () const |
| |
| void | setBias (float bias) |
| |
| float | getBias () const |
| |
Public Member Functions inherited from osgShadow::ShadowMap |
| | ShadowMap () |
| |
| | ShadowMap (const ShadowMap &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| |
| | META_Object (osgShadow, ShadowMap) |
| |
| void | setTextureUnit (unsigned int unit) |
| |
| unsigned int | getTextureUnit () const |
| |
| void | setPolygonOffset (const osg::Vec2 &polyOffset) |
| |
| const osg::Vec2 & | getPolygonOffset () const |
| |
| void | setAmbientBias (const osg::Vec2 &ambientBias) |
| |
| const osg::Vec2 & | getAmbientBias () const |
| |
| void | setTextureSize (const osg::Vec2s &textureSize) |
| |
| const osg::Vec2s & | getTextureSize () const |
| |
| void | setLight (osg::Light *light) |
| |
| void | setLight (osg::LightSource *ls) |
| |
| void | addShader (osg::Shader *shader) |
| |
| void | clearShaderList () |
| |
| virtual void | init () |
| |
| virtual void | update (osg::NodeVisitor &nv) |
| |
| virtual void | cull (osgUtil::CullVisitor &cv) |
| |
| virtual void | cleanSceneGraph () |
| |
| osg::ref_ptr< osg::Camera > | makeDebugHUD () |
| |
Public Member Functions inherited from osgShadow::ShadowTechnique |
| | ShadowTechnique () |
| |
| | ShadowTechnique (const ShadowTechnique &es, const osg::CopyOp ©op=osg::CopyOp::SHALLOW_COPY) |
| |
| | META_Object (osgShadow, ShadowTechnique) |
| |
| ShadowedScene * | getShadowedScene () |
| |
| const ShadowedScene * | getShadowedScene () const |
| |
| virtual void | traverse (osg::NodeVisitor &nv) |
| |
| virtual void | dirty () |
| |
| | Object () |
| |
| | Object (bool threadSafeRefUnref) |
| |
| | Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) |
| |
| virtual Object * | cloneType () const =0 |
| |
| virtual Object * | clone (const CopyOp &) const =0 |
| |
| virtual bool | isSameKindAs (const Object *) const |
| |
| virtual const char * | libraryName () const =0 |
| |
| virtual const char * | className () const =0 |
| |
| virtual void | setThreadSafeRefUnref (bool threadSafe) |
| |
| virtual void | setName (const std::string &name) |
| |
| void | setName (const char *name) |
| |
| const std::string & | getName () const |
| |
| void | setDataVariance (DataVariance dv) |
| |
| DataVariance | getDataVariance () const |
| |
| virtual void | computeDataVariance () |
| |
| void | setUserDataContainer (osg::UserDataContainer *udc) |
| |
| osg::UserDataContainer * | getUserDataContainer () |
| |
| const osg::UserDataContainer * | getUserDataContainer () const |
| |
| osg::UserDataContainer * | getOrCreateUserDataContainer () |
| |
| virtual void | setUserData (Referenced *obj) |
| |
| virtual Referenced * | getUserData () |
| |
| virtual const Referenced * | getUserData () const |
| |
| template<typename T > |
| bool | getUserValue (const std::string &name, T &value) const |
| |
| template<typename T > |
| void | setUserValue (const std::string &name, const T &value) |
| |
| virtual void | resizeGLObjectBuffers (unsigned int) |
| |
| virtual void | releaseGLObjects (osg::State *=0) const |
| |
| template<typename T > |
BoolValueObject
UCharValueObject
UShortValueObject
UIntValueObject
DoubleValueObject
Vec3fValueObject
Vec2dValueObject
Vec4dValueObject
PlaneValueObject
MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
| |
| | Referenced () |
| |
| | Referenced (bool threadSafeRefUnref) |
| |
| | Referenced (const Referenced &) |
| |
| Referenced & | operator= (const Referenced &) |
| |
| bool | getThreadSafeRefUnref () const |
| |
| OpenThreads::Mutex * | getRefMutex () const |
| |
| int | ref () const |
| |
| int | unref () const |
| |
| int | unref_nodelete () const |
| |
| int | referenceCount () const |
| |
| ObserverSet * | getObserverSet () const |
| |
| ObserverSet * | getOrCreateObserverSet () const |
| |
| void | addObserver (Observer *observer) const |
| |
| void | removeObserver (Observer *observer) const |
| |
SoftShadowMap provides an implementation of soft shadows with shadow maps.