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openscenegraph
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Public Types | |
| typedef std::set< osg::Geometry * > | GeometryList |
Public Types inherited from osg::NodeVisitor | |
| enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
| enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
Protected Attributes | |
| GeometryList | _geometryList |
Protected Attributes inherited from osgUtil::BaseOptimizerVisitor | |
| Optimizer * | _optimizer |
| unsigned int | _operationType |
Protected Attributes inherited from osg::NodeVisitor | |
| VisitorType | _visitorType |
| unsigned int | _traversalNumber |
| ref_ptr< FrameStamp > | _frameStamp |
| TraversalMode | _traversalMode |
| Node::NodeMask | _traversalMask |
| Node::NodeMask | _nodeMaskOverride |
| NodePath | _nodePath |
| ref_ptr< Referenced > | _userData |
| ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
| ref_ptr< ImageRequestHandler > | _imageRequestHandler |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
| typedef std::set<osg::Geometry*> osgUtil::GeometryCollector::GeometryList |
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inline |
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virtual |
Reimplemented from osg::NodeVisitor.
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inline |
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virtual |
Method to call to reset visitor. Useful if your visitor accumulates state during a traversal, and you plan to reuse the visitor. To flush that state for the next traversal: call reset() prior to each traversal.
Reimplemented from osg::NodeVisitor.
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protected |
1.8.6