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openscenegraph
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Protected Types | |
| typedef std::set< osg::Object * > | ObjectSet |
| typedef std::map < osg::StateSet *, ObjectSet > | StateSetMap |
Protected Member Functions | |
| void | addStateSet (osg::StateSet *stateset, osg::Object *obj) |
| bool | optimize (osg::Object::DataVariance variance) |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| bool | _optimize [3] |
| StateSetMap | _statesets |
Protected Attributes inherited from osgUtil::BaseOptimizerVisitor | |
| Optimizer * | _optimizer |
| unsigned int | _operationType |
Protected Attributes inherited from osg::NodeVisitor | |
| VisitorType | _visitorType |
| unsigned int | _traversalNumber |
| ref_ptr< FrameStamp > | _frameStamp |
| TraversalMode | _traversalMode |
| Node::NodeMask | _traversalMask |
| Node::NodeMask | _nodeMaskOverride |
| NodePath | _nodePath |
| ref_ptr< Referenced > | _userData |
| ref_ptr< DatabaseRequestHandler > | _databaseRequestHandler |
| ref_ptr< ImageRequestHandler > | _imageRequestHandler |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Public Types inherited from osg::NodeVisitor | |
| enum | TraversalMode { TRAVERSE_NONE, TRAVERSE_PARENTS, TRAVERSE_ALL_CHILDREN, TRAVERSE_ACTIVE_CHILDREN } |
| enum | VisitorType { NODE_VISITOR = 0, UPDATE_VISITOR, EVENT_VISITOR, COLLECT_OCCLUDER_VISITOR, CULL_VISITOR } |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Optimize State in the scene graph by removing duplicate state, replacing it with shared instances, both for StateAttributes, and whole StateSets.
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protected |
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protected |
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inline |
default to traversing all children.
References osg::Object::DYNAMIC, osg::Object::STATIC, and osg::Object::UNSPECIFIED.
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protected |
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virtual |
Reimplemented from osg::NodeVisitor.
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virtual |
Reimplemented from osg::NodeVisitor.
| void osgUtil::Optimizer::StateVisitor::optimize | ( | ) |
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inlineprotected |
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virtual |
empty visitor, make it ready for next traversal.
Reimplemented from osg::NodeVisitor.
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protected |
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protected |
1.8.6