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openscenegraph
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Protected Member Functions | |
| virtual | ~GLBufferObjectSet () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| OpenThreads::Mutex | _mutex |
| GLBufferObjectManager * | _parent |
| unsigned int | _contextID |
| BufferObjectProfile | _profile |
| unsigned int | _numOfGLBufferObjects |
| GLBufferObjectList | _orphanedGLBufferObjects |
| GLBufferObjectList | _pendingOrphanedGLBufferObjects |
| GLBufferObject * | _head |
| GLBufferObject * | _tail |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
| static bool | getThreadSafeReferenceCounting () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
| osg::GLBufferObjectSet::GLBufferObjectSet | ( | GLBufferObjectManager * | parent, |
| const BufferObjectProfile & | profile | ||
| ) |
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protectedvirtual |
| void osg::GLBufferObjectSet::addToBack | ( | GLBufferObject * | to | ) |
| bool osg::GLBufferObjectSet::checkConsistency | ( | ) | const |
| unsigned int osg::GLBufferObjectSet::computeNumGLBufferObjectsInList | ( | ) | const |
| void osg::GLBufferObjectSet::deleteAllGLBufferObjects | ( | ) |
| void osg::GLBufferObjectSet::discardAllDeletedGLBufferObjects | ( | ) |
| void osg::GLBufferObjectSet::discardAllGLBufferObjects | ( | ) |
| void osg::GLBufferObjectSet::flushAllDeletedGLBufferObjects | ( | ) |
| void osg::GLBufferObjectSet::flushDeletedGLBufferObjects | ( | double | currentTime, |
| double & | availableTime | ||
| ) |
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| void osg::GLBufferObjectSet::handlePendingOrphandedGLBufferObjects | ( | ) |
| bool osg::GLBufferObjectSet::makeSpace | ( | unsigned int & | size | ) |
| void osg::GLBufferObjectSet::moveToBack | ( | GLBufferObject * | to | ) |
Referenced by osg::GLBufferObject::bindBuffer().
| void osg::GLBufferObjectSet::moveToSet | ( | GLBufferObject * | to, |
| GLBufferObjectSet * | set | ||
| ) |
| void osg::GLBufferObjectSet::orphan | ( | GLBufferObject * | to | ) |
| void osg::GLBufferObjectSet::remove | ( | GLBufferObject * | to | ) |
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| GLBufferObject* osg::GLBufferObjectSet::takeFromOrphans | ( | BufferObject * | bufferObject | ) |
| GLBufferObject* osg::GLBufferObjectSet::takeOrGenerate | ( | BufferObject * | bufferObject | ) |
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1.8.6