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openscenegraph
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#include <Referenced>
Public Member Functions | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Static Public Member Functions | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Protected Member Functions | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Friends | |
| class | DeleteHandler |
Base class for providing reference counted objects.
| osg::Referenced::Referenced | ( | ) |
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explicit |
Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead
| osg::Referenced::Referenced | ( | const Referenced & | ) |
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protectedvirtual |
| void osg::Referenced::addObserver | ( | Observer * | observer | ) | const |
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protected |
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static |
Get a DeleteHandler.
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static |
Get the optional global Referenced mutex, this can be shared between all osg::Referenced.
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inline |
Get the ObserverSet if one is attached, otherwise return NULL.
| ObserverSet * osg::Referenced::getOrCreateObserverSet | ( | ) | const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet.
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inline |
Get the mutex used to ensure thread safety of ref()/unref().
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inline |
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inline |
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inline |
Increment the reference count by one, indicating that this object has another pointer which is referencing it.
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inline |
Return the number of pointers currently referencing this object.
| void osg::Referenced::removeObserver | ( | Observer * | observer | ) | const |
Remove Observer that is observing this object.
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static |
Set a DeleteHandler to which deletion of all referenced counted objects will be delegated.
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inlinevirtual |
Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called.
Reimplemented in osg::Drawable, osg::Group, osg::LightSource, osg::Node, osg::Object, osg::Program, osg::StateSet, osg::TexGenNode, osgSim::OverlayNode, osgSim::OverlayNode::OverlayData, osgText::Font, osgText::GlyphGeometry, osgText::Glyph3D, and osgText::GlyphTexture.
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protected |
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inline |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. If the reference count goes to zero, it is assumed that this object is no longer referenced and is automatically deleted.
| int osg::Referenced::unref_nodelete | ( | ) | const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. However, do not delete it, even if ref count goes to 0. Warning, unref_nodelete() should only be called if the user knows exactly who will be responsible for, one should prefer unref() over unref_nodelete() as the latter can lead to memory leaks.
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friend |
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mutableprotected |
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mutableprotected |