#include <Texture>
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| | TextureObject (Texture *texture, GLuint id, GLenum target) |
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| | TextureObject (Texture *texture, GLuint id, const TextureProfile &profile) |
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| | TextureObject (Texture *texture, GLuint id, GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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| bool | match (GLenum target, GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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| void | bind () |
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| GLenum | id () const |
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| GLenum | target () const |
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| unsigned int | size () const |
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| void | setTexture (Texture *texture) |
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| Texture * | getTexture () const |
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| void | setTimeStamp (double timestamp) |
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| double | getTimeStamp () const |
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| void | setAllocated (bool allocated=true) |
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| void | setAllocated (GLint numMipmapLevels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border) |
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| bool | isAllocated () const |
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| bool | isReusable () const |
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| void | release () |
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| | GraphicsObject () |
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| | Referenced () |
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| | Referenced (bool threadSafeRefUnref) |
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| | Referenced (const Referenced &) |
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| Referenced & | operator= (const Referenced &) |
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| virtual void | setThreadSafeRefUnref (bool) |
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| bool | getThreadSafeRefUnref () const |
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| OpenThreads::Mutex * | getRefMutex () const |
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| int | ref () const |
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| int | unref () const |
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| int | unref_nodelete () const |
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| int | referenceCount () const |
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| ObserverSet * | getObserverSet () const |
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| ObserverSet * | getOrCreateObserverSet () const |
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| void | addObserver (Observer *observer) const |
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| void | removeObserver (Observer *observer) const |
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◆ TextureObject() [1/3]
| osg::Texture::TextureObject::TextureObject |
( |
Texture * |
texture, |
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GLuint |
id, |
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GLenum |
target |
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) |
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inline |
◆ TextureObject() [2/3]
| osg::Texture::TextureObject::TextureObject |
( |
Texture * |
texture, |
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GLuint |
id, |
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const TextureProfile & |
profile |
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) |
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inline |
◆ TextureObject() [3/3]
| osg::Texture::TextureObject::TextureObject |
( |
Texture * |
texture, |
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GLuint |
id, |
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GLenum |
target, |
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GLint |
numMipmapLevels, |
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GLenum |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border |
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) |
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inline |
◆ ~TextureObject()
| virtual osg::Texture::TextureObject::~TextureObject |
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| ) |
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protectedvirtual |
◆ bind()
| void osg::Texture::TextureObject::bind |
( |
| ) |
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◆ getTexture()
| Texture * osg::Texture::TextureObject::getTexture |
( |
| ) |
const |
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inline |
◆ getTimeStamp()
| double osg::Texture::TextureObject::getTimeStamp |
( |
| ) |
const |
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inline |
◆ id()
| GLenum osg::Texture::TextureObject::id |
( |
| ) |
const |
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inline |
◆ isAllocated()
| bool osg::Texture::TextureObject::isAllocated |
( |
| ) |
const |
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inline |
◆ isReusable()
| bool osg::Texture::TextureObject::isReusable |
( |
| ) |
const |
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inline |
◆ match()
| bool osg::Texture::TextureObject::match |
( |
GLenum |
target, |
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GLint |
numMipmapLevels, |
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GLenum |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border |
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) |
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inline |
◆ release()
| void osg::Texture::TextureObject::release |
( |
| ) |
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release TextureObject to the orphan list to be reused or deleted.
◆ setAllocated() [1/2]
| void osg::Texture::TextureObject::setAllocated |
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bool |
allocated = true | ) |
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inline |
◆ setAllocated() [2/2]
| void osg::Texture::TextureObject::setAllocated |
( |
GLint |
numMipmapLevels, |
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GLenum |
internalFormat, |
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GLsizei |
width, |
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GLsizei |
height, |
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GLsizei |
depth, |
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GLint |
border |
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) |
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◆ setTexture()
| void osg::Texture::TextureObject::setTexture |
( |
Texture * |
texture | ) |
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inline |
◆ setTimeStamp()
| void osg::Texture::TextureObject::setTimeStamp |
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double |
timestamp | ) |
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inline |
◆ size()
| unsigned int osg::Texture::TextureObject::size |
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const |
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inline |
◆ target()
| GLenum osg::Texture::TextureObject::target |
( |
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const |
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inline |
◆ _allocated
| bool osg::Texture::TextureObject::_allocated |
◆ _frameLastUsed
| unsigned int osg::Texture::TextureObject::_frameLastUsed |
◆ _id
| GLuint osg::Texture::TextureObject::_id |
◆ _next
◆ _previous
◆ _profile
◆ _set
◆ _texture
| Texture* osg::Texture::TextureObject::_texture |
◆ _timeStamp
| double osg::Texture::TextureObject::_timeStamp |
The documentation for this class was generated from the following file: