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openscenegraph
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#include <MultipassTechnique>
Public Member Functions | |
| MultipassTileData (osgUtil::CullVisitor *cv, MultipassTechnique *mpt) | |
| virtual void | update (osgUtil::CullVisitor *cv) |
| void | setUp (osg::ref_ptr< osg::Camera > &camera, osg::ref_ptr< osg::Texture2D > &texture2D, int width, int height) |
Public Member Functions inherited from osgVolume::TileData | |
| TileData () | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool) |
| bool | getThreadSafeRefUnref () const |
| OpenThreads::Mutex * | getRefMutex () const |
| int | ref () const |
| int | unref () const |
| int | unref_nodelete () const |
| int | referenceCount () const |
| ObserverSet * | getObserverSet () const |
| ObserverSet * | getOrCreateObserverSet () const |
| void | addObserver (Observer *observer) const |
| void | removeObserver (Observer *observer) const |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| static void | setDeleteHandler (DeleteHandler *handler) |
| static DeleteHandler * | getDeleteHandler () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Container for render to texture objects used when doing multi-pass volume rendering techniques.
| osgVolume::MultipassTechnique::MultipassTileData::MultipassTileData | ( | osgUtil::CullVisitor * | cv, |
| MultipassTechnique * | mpt | ||
| ) |
| void osgVolume::MultipassTechnique::MultipassTileData::setUp | ( | osg::ref_ptr< osg::Camera > & | camera, |
| osg::ref_ptr< osg::Texture2D > & | texture2D, | ||
| int | width, | ||
| int | height | ||
| ) |
|
virtual |
Implements osgVolume::TileData.
| osg::ref_ptr<osg::Texture2D> osgVolume::MultipassTechnique::MultipassTileData::backFaceDepthTexture |
| osg::ref_ptr<osg::Camera> osgVolume::MultipassTechnique::MultipassTileData::backFaceRttCamera |
| RenderingMode osgVolume::MultipassTechnique::MultipassTileData::currentRenderingMode |
| osg::ref_ptr<osg::Uniform> osgVolume::MultipassTechnique::MultipassTileData::eyeToTileUniform |
| osg::ref_ptr<osg::Texture2D> osgVolume::MultipassTechnique::MultipassTileData::frontFaceDepthTexture |
| osg::ref_ptr<osg::Camera> osgVolume::MultipassTechnique::MultipassTileData::frontFaceRttCamera |
| osg::observer_ptr<MultipassTechnique> osgVolume::MultipassTechnique::MultipassTileData::multipassTechnique |
| osg::ref_ptr<osg::Uniform> osgVolume::MultipassTechnique::MultipassTileData::tileToImageUniform |